Lines Matching defs:in
16 * locations in the image.
25 * in order. --add may refer to any sprite already read.
28 * correctly. Apart from the libpng Simplified API the only work done in here
132 /* In and out are RGBA values, so: */
157 * x in the range 0..65535*65535. (Note that the calculation
191 * been allocated. This reads the input PNGs one by one in linear format,
192 * composes them onto the sprite buffer (the code in the function above)
232 * needs to be done by this code. In fact, any image
233 * processing required can be done here; the data is in
235 * destination are in memory.
258 * read because of a problem detected in this code. If problems
259 * are detected in the Simplified API it cleans up itself.
319 * in the following arguments. The arguments are expected to have the form
353 png_image in;
355 in.version = PNG_IMAGE_VERSION;
358 if (png_image_begin_read_from_stdio(&in, sprite->file))
360 in.format = PNG_FORMAT_RGB; /* force compose */
362 if (png_image_finish_read(&in, NULL/*background*/,
374 in.message);
493 goto out; /* error in add_sprite */
564 * allocated data in png_image, and only the buffer needs to be
603 * the cleanup on error and success, but in this case we couldn't
622 " Output 'background.png' as a 24-bit RGB PNG file in 'output.png'\n"
632 " operation at offset (x,y) in the sprite (defaulting to (0,0)).\n"
638 " offset (x,y) in the output image. Each sprite must fit\n"
641 " PNG files are processed in the order they occur on the command\n"
643 " in the output image.\n");