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Lines Matching refs:And

104   case Instruction::And:  return bitc::BINOP_AND;
116 case AtomicRMWInst::And: return bitc::RMW_AND;
611 // Compute and return the bit offset to the placeholder, which will be
618 /// descriptors for global variables, and function prototype info.
633 // Emit information about sections and GC, computing how many there are. Also
674 // Emit abbrev for globals, now that we know # sections and max alignment.
1278 // Assume the column is usually under 128, and always output the inlined-at
1293 // Assume the column is usually under 128, and always output the inlined-at
1697 // If the return type and argument types are the same, this is a
1699 // then the shuffle is widening or truncating the input vectors, and
1752 /// PushValueAndType - The file has to encode both the value and type id for
1758 /// instruction ID, then it is a forward reference, and it also includes the
2040 // Emit a Vals64 vector and exit.
2196 /// Determine the encoding to use for the given string name and length.
2213 /// BitcodeStartBit and FunctionIndex are only passed for the module-level
2214 /// VST, where we are including a function bitcode index and need to
2231 // Get the offset of the VST we are writing, and backpatch it into
2307 // Must be the module-level VST, where we pass in the Index and
2345 /// Emit function names and summary offsets for the combined index
2547 // instances: CONSTANTS_BLOCK, FUNCTION_BLOCK and VALUE_SYMTAB_BLOCK.
2869 // current llvm version, and a record for the epoch number.
2921 // descriptors for global variables, and function prototype info.
2957 /// header and trailer to make it compatible with the system archiver. To do
2958 /// this we emit the following header, and then emit a trailer that pads the
3013 // Write the magic and version.
3056 // will start at the bitcode, and we need the offset of the VST
3104 // real VST and real values when this is invoked).