Lines Matching refs:FPS
59 struct FPS : public MachineFunctionPass {
61 FPS() : MachineFunctionPass(ID) {
279 char FPS::ID = 0;
282 FunctionPass *llvm::createX86FloatingPointStackifierPass() { return new FPS(); }
296 bool FPS::runOnMachineFunction(MachineFunction &MF) {
345 void FPS::bundleCFG(MachineFunction &MF) {
362 bool FPS::processBasicBlock(MachineFunction &MF, MachineBasicBlock &BB) {
456 void FPS::setupBlockStack() {
491 void FPS::finishBlockStack() {
781 void FPS::popStackAfter(MachineBasicBlock::iterator &I) {
804 void FPS::freeStackSlotAfter(MachineBasicBlock::iterator &I, unsigned FPRegNo) {
819 FPS::freeStackSlotBefore(MachineBasicBlock::iterator I, unsigned FPRegNo) {
834 void FPS::adjustLiveRegs(unsigned Mask, MachineBasicBlock::iterator I) {
897 void FPS::shuffleStackTop(const unsigned char *FixStack,
921 void FPS::handleCall(MachineBasicBlock::iterator &I) {
948 void FPS::handleZeroArgFP(MachineBasicBlock::iterator &I) {
962 void FPS::handleOneArgFP(MachineBasicBlock::iterator &I) {
1023 void FPS::handleOneArgFPRW(MachineBasicBlock::iterator &I) {
1132 void FPS::handleTwoArgFP(MachineBasicBlock::iterator &I) {
1230 void FPS::handleCompareFP(MachineBasicBlock::iterator &I) {
1260 void FPS::handleCondMovFP(MachineBasicBlock::iterator &I) {
1289 void FPS::handleSpecialFP(MachineBasicBlock::iterator &Inst) {
1612 void FPS::setKillFlags(MachineBasicBlock &MBB) const {