Home | History | Annotate | Download | only in nv30

Lines Matching full:case

54    case PIPE_CAP_MAX_RENDER_TARGETS:
56 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
58 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
60 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
62 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
64 case PIPE_CAP_GLSL_FEATURE_LEVEL:
67 case PIPE_CAP_TWO_SIDED_STENCIL:
68 case PIPE_CAP_ANISOTROPIC_FILTER:
69 case PIPE_CAP_POINT_SPRITE:
70 case PIPE_CAP_SCALED_RESOLVE:
71 case PIPE_CAP_OCCLUSION_QUERY:
72 case PIPE_CAP_TIMER_QUERY:
73 case PIPE_CAP_QUERY_TIMESTAMP:
74 case PIPE_CAP_TEXTURE_SHADOW_MAP:
75 case PIPE_CAP_TEXTURE_SWIZZLE:
76 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
77 case PIPE_CAP_DEPTH_CLIP_DISABLE:
78 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
79 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
80 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
81 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
82 case PIPE_CAP_USER_CONSTANT_BUFFERS:
83 case PIPE_CAP_USER_INDEX_BUFFERS:
85 case PIPE_CAP_USER_VERTEX_BUFFERS:
87 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
90 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
91 case PIPE_CAP_NPOT_TEXTURES:
92 case PIPE_CAP_CONDITIONAL_RENDER:
93 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
94 case PIPE_CAP_PRIMITIVE_RESTART:
97 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
98 case PIPE_CAP_SM3:
99 case PIPE_CAP_INDEP_BLEND_ENABLE:
100 case PIPE_CAP_INDEP_BLEND_FUNC:
101 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
102 case PIPE_CAP_SHADER_STENCIL_EXPORT:
103 case PIPE_CAP_TGSI_INSTANCEID:
104 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */
105 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
106 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
107 case PIPE_CAP_MIN_TEXEL_OFFSET:
108 case PIPE_CAP_MAX_TEXEL_OFFSET:
109 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
110 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
111 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
112 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
113 case PIPE_CAP_TEXTURE_BARRIER:
114 case PIPE_CAP_SEAMLESS_CUBE_MAP:
115 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
116 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
117 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
118 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
119 case PIPE_CAP_START_INSTANCE:
121 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
122 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
123 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
138 case PIPE_CAPF_MAX_LINE_WIDTH:
139 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
141 case PIPE_CAPF_MAX_POINT_WIDTH:
142 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
144 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
146 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
162 case PIPE_SHADER_VERTEX:
164 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
165 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
167 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
168 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
170 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
172 case PIPE_SHADER_CAP_MAX_INPUTS:
174 case PIPE_SHADER_CAP_MAX_CONSTS:
176 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
178 case PIPE_SHADER_CAP_MAX_TEMPS:
180 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
182 case PIPE_SHADER_CAP_MAX_ADDRS:
184 case PIPE_SHADER_CAP_MAX_PREDS:
185 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
186 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
187 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
188 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
189 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
190 case PIPE_SHADER_CAP_SUBROUTINES:
191 case PIPE_SHADER_CAP_INTEGERS:
198 case PIPE_SHADER_FRAGMENT:
200 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
201 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
202 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
203 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
205 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
207 case PIPE_SHADER_CAP_MAX_INPUTS:
209 case PIPE_SHADER_CAP_MAX_CONSTS:
211 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
213 case PIPE_SHADER_CAP_MAX_TEMPS:
215 case PIPE_SHADER_CAP_MAX_ADDRS:
217 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
219 case PIPE_SHADER_CAP_MAX_PREDS:
220 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
221 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
222 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
223 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
224 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
225 case PIPE_SHADER_CAP_SUBROUTINES:
251 case PIPE_FORMAT_DXT1_RGB:
252 case PIPE_FORMAT_DXT1_RGBA:
253 case PIPE_FORMAT_DXT3_RGBA:
254 case PIPE_FORMAT_DXT5_RGBA:
337 case 0x30:
347 case 0x40:
354 case 0x60: