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Lines Matching refs:_LinkedShaders

544       if (prog->_LinkedShaders[i] == NULL)
547 if (!link_update_uniform_buffer_variables(prog->_LinkedShaders[i]))
560 if (prog->_LinkedShaders[i] == NULL)
567 foreach_list(node, prog->_LinkedShaders[i]->ir) {
581 prog->_LinkedShaders[i]->num_samplers = uniform_size.num_shader_samplers;
582 prog->_LinkedShaders[i]->num_uniform_components =
605 if (prog->_LinkedShaders[i] == NULL)
612 foreach_list(node, prog->_LinkedShaders[i]->ir) {
623 parcel.set_and_process(prog, prog->_LinkedShaders[i], var);
626 prog->_LinkedShaders[i]->active_samplers = parcel.shader_samplers_used;
627 prog->_LinkedShaders[i]->shadow_samplers = parcel.shader_shadow_samplers;