Lines Matching refs:tile_y
372 uint32_t tile_x, tile_y;
399 tile_y = draw_y & tile_mask_y;
408 * We have no guarantee that tile_x and tile_y are correctly aligned,
413 * tile_x and tile_y to 0. This is a temporary workaround until we come
418 tile_y &= ~7;
431 (stencil_irb->Base.Base.Height + tile_y - 1) << 19);
435 OUT_BATCH(tile_x | (tile_y << 16));
437 assert(tile_x == 0 && tile_y == 0);
446 uint32_t tile_x, tile_y, offset;
457 tile_y = draw_y & tile_mask_y;
466 * We have no guarantee that tile_x and tile_y are correctly aligned,
471 * tile_x and tile_y to 0. This is a temporary workaround until we come
475 tile_y &= ~7;
495 (((depth_irb->Base.Base.Height + tile_y) - 1) << 19));
499 OUT_BATCH(tile_x | (tile_y << 16));
501 assert(tile_x == 0 && tile_y == 0);