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Lines Matching refs:tile_y

427    uint32_t tile_x, tile_y;
439 surf[1] = (surface->compute_tile_offsets(&tile_x, &tile_y) +
462 assert(tile_y % 2 == 0);
464 (tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT |
842 uint32_t tile_y = draw_y & tile_mask_y;
855 * We have no guarantee that tile_x and tile_y are correctly aligned,
860 * tile_x and tile_y to 0. This is a temporary workaround until we come
864 tile_y &= ~7;
885 (params->depth.height + tile_y - 1) << 19);
888 tile_y << 16);