Lines Matching refs:Const
102 st_src_reg(gl_register_file file, int index, const glsl_type *type)
318 st_src_reg get_temp(const glsl_type *type);
404 st_dst_reg dst, const st_src_reg &src);
440 fail_link(struct gl_shader_program *prog, const char *fmt, ...) PRINTFLIKE(2, 3);
443 fail_link(struct gl_shader_program *prog, const char *fmt, ...)
470 const tgsi_opcode_info* info = tgsi_get_opcode_info(opcode);
477 const tgsi_opcode_info* info = tgsi_get_opcode_info(opcode);
484 const tgsi_opcode_info* info = tgsi_get_opcode_info(opcode);
687 static const unsigned dot_opcodes[] = {
787 const st_src_reg &src)
796 const unsigned component = (op == TGSI_OPCODE_SIN) ? 0 : 1;
797 const unsigned scs_mask = (1U << component);
937 type_size(const struct glsl_type *type)
983 glsl_to_tgsi_visitor::get_temp(const glsl_type *type)
1031 const ir_state_slot *const slots = ir->state_slots;
1186 const ir_function_signature *sig;
1247 const int other_operand = 1 - try_operand;
1465 static const gl_state_index transform_y_state[STATE_LENGTH]
1635 glsl_to_tgsi_instruction *const dp =
1663 glsl_to_tgsi_instruction *const dp =
2064 const glsl_type *struct_type = ir->record->type;
2127 ir_expression *const expr = ir->as_expression();
2256 const bool switch_order = this->process_move_condition(ir->condition);
2637 const glsl_type *sampler_type = ir->sampler->type;
2914 const char *name, const glsl_type *type,
2923 const glsl_type *field_type = type->fields.structure[i].type;
2924 const char *field_name = ralloc_asprintf(mem_ctx, "%s.%s", name,
2945 const glsl_type *element_type;
2996 const unsigned coord = GET_SWZ(src.swizzle, comp);
3721 static const gl_state_index scale_state[STATE_LENGTH] =
3724 static const gl_state_index bias_state[STATE_LENGTH] =
3901 const GLuint *inputMapping;
3902 const GLuint *outputMapping;
4103 const st_dst_reg *dst_reg,
4146 translate_src(struct st_translate *t, const st_src_reg *src_reg)
4176 * const buffers don't.
4187 const struct tgsi_texture_offset *in_offset)
4205 const glsl_to_tgsi_instruction *inst,
4283 const struct gl_program *program,
4293 static const gl_state_index wposTransformState[STATE_LENGTH]
4367 const struct gl_program *program,
4370 const struct gl_fragment_program *fp =
4371 (const struct gl_fragment_program *) program;
4520 const struct gl_program *proginfo,
4522 const GLuint inputMapping[],
4523 const ubyte inputSemanticName[],
4524 const ubyte inputSemanticIndex[],
4525 const GLuint interpMode[],
4526 const GLboolean is_centroid[],
4528 const GLuint outputMapping[],
4529 const ubyte outputSemanticName[],
4530 const ubyte outputSemanticIndex[],
4556 struct gl_uniform_storage *const storage =
4673 if (!ctx->Const.NativeIntegers) {
4717 * addressing of the const buffer.
4753 for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
4818 const char *target_string;
4852 v->glsl_version = ctx->Const.GLSLVersion;
4853 v->native_integers = ctx->Const.NativeIntegers;
5024 const struct gl_shader_compiler_options *options =
5032 if (!ctx->Const.NativeIntegers)
5085 static const GLenum targets[] = {
5109 const GLuint outputMapping[],