Home | History | Annotate | Download | only in swrast

Lines Matching refs:Attachment

268       assert(fb->Attachment[b].Renderbuffer == NULL);
306 assert(fb->Attachment[BUFFER_DEPTH].Renderbuffer == NULL);
351 assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL);
375 assert(fb->Attachment[BUFFER_DEPTH].Renderbuffer == NULL);
376 assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL);
415 assert(fb->Attachment[BUFFER_ACCUM].Renderbuffer == NULL);
459 assert(fb->Attachment[BUFFER_AUX0 + i].Renderbuffer == NULL);
561 struct gl_texture_object *texObj = fb->Attachment
562 struct gl_renderbuffer *rb = fb->Attachment[buffer].Renderbuffer;
567 const GLuint level = fb->Attachment[buffer].TextureLevel;
568 const GLuint face = fb->Attachment[buffer].CubeMapFace;
569 const GLuint slice = fb->Attachment[buffer].Zoffset;
595 struct gl_texture_object *texObj = fb->Attachment[buffer].Texture;
596 struct gl_renderbuffer *rb = fb->Attachment[buffer].Renderbuffer;
601 const GLuint level = fb->Attachment[buffer].TextureLevel;
602 const GLuint face = fb->Attachment[buffer].CubeMapFace;
603 const GLuint slice = fb->Attachment[buffer].Zoffset;
651 depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
657 stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer;
680 depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer;
686 stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer;