Lines Matching refs:maxY
75 int minY, int maxY,
82 levelSize (minY, maxY, ly, tileDesc.roundingMode) - 1);
91 int minY, int maxY,
101 (tileDesc, minX, maxX, minY, maxY, lx, ly).max;
182 int minY, int maxY)
197 int h = maxY - minY + 1;
222 int minY, int maxY)
237 int h = maxY - minY + 1;
245 int h = maxY - minY + 1;
278 int minY, int maxY,
282 numXLevels = calculateNumXLevels(tileDesc, minX, maxX, minY, maxY);
283 numYLevels = calculateNumYLevels(tileDesc, minX, maxX, minY, maxY);
296 minY, maxY,