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Lines Matching defs:FullMatch

36 // The "FullMatch" operation checks that supplied text matches a
40 // CHECK(RE2::FullMatch("hello", "h.*o"));
43 // CHECK(!RE2::FullMatch("hello", "e"));
52 // CHECK(RE2::FullMatch(utf8_string, RE2(utf8_pattern)));
53 // CHECK(RE2::FullMatch(latin1_string, RE2(latin1_pattern, RE2::Latin1)));
63 // CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", &s, &i));
66 // CHECK(!RE2::FullMatch("ruby", "(.*)", &i));
69 // CHECK(!RE2::FullMatch("ruby:1234", "\\w+:\\d+", &s));
72 // CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", &s));
75 // CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", NULL, &i));
78 // CHECK(!RE2::FullMatch("ruby:1234567891234", "\\w+:(\\d+)", &i));
112 // if (RE2::FullMatch(str, pattern)) ...;
163 // bool match = RE2::FullMatch(input, pattern,
178 // CHECK(RE2::FullMatch("100 40 0100 0x40", "(.*) (.*) (.*) (.*)",
259 // conversions when passing string literals to FullMatch and PartialMatch.
327 // RE2::FullMatch("abc", "[a-z]+(\\d+)?", &number);
331 bool, const StringPiece&, const RE2&, Arg, RE2::FullMatchN> FullMatch;
333 // Exactly like FullMatch(), except that "pattern" is allowed to match
340 // Like FullMatch() and PartialMatch(), except that pattern has to