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Lines Matching refs:SkBitmapProcState

9 #include "SkBitmapProcState.h"
24 // The SkBitmapProcState is stored outside of the context object, with the context holding
26 return sizeof(BitmapProcShaderContext) + sizeof(SkBitmapProcState);
86 SkBitmapProcState* state = new (stateStorage) SkBitmapProcState(provider, tmx, tmy);
90 state->~SkBitmapProcState();
109 SkBitmapProcState* state)
126 fState->~SkBitmapProcState();
142 const SkBitmapProcState& state = *fState;
149 SkBitmapProcState::MatrixProc mproc = state.getMatrixProc();
150 SkBitmapProcState::SampleProc32 sproc = state.getSampleProc32();