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Lines Matching full:c_str

681         fragBuilder->appendTextureLookup(&noiseCode, args.fSamplers[0], xCoords.c_str(),
692 fragBuilder->appendTextureLookup(&noiseCode, args.fSamplers[0], xCoords.c_str(),
717 fragBuilder->appendTextureLookup(&noiseCode, args.fSamplers[1], latticeCoords.c_str(),
729 fragBuilder->appendTextureLookup(&noiseCode, args.fSamplers[1], latticeCoords.c_str(),
745 fragBuilder->appendTextureLookup(&noiseCode, args.fSamplers[1], latticeCoords.c_str(),
757 fragBuilder->appendTextureLookup(&noiseCode, args.fSamplers[1], latticeCoords.c_str(),
772 gPerlinNoiseStitchArgs, noiseCode.c_str(), &noiseFuncName);
776 gPerlinNoiseArgs, noiseCode.c_str(), &noiseFuncName);
781 noiseVec, vCoords.c_str(), baseFrequencyUni);
804 noiseFuncName.c_str(), chanCoordR, noiseVec, stitchData,
805 noiseFuncName.c_str(), chanCoordG, noiseVec, stitchData,
806 noiseFuncName.c_str(), chanCoordB, noiseVec, stitchData,
807 noiseFuncName.c_str(), chanCoordA, noiseVec, stitchData);
812 noiseFuncName.c_str(), chanCoordR, noiseVec,
813 noiseFuncName.c_str(), chanCoordG, noiseVec,
814 noiseFuncName.c_str(), chanCoordB, noiseVec,
815 noiseFuncName.c_str(), chanCoordA, noiseVec);