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Lines Matching refs:stack

158  * This method traverses the clip stack to see if the GrSoftwarePathRenderer
290 SkClipStack* stack = new SkClipStack;
291 *stack = *clip.clipStack();
292 // The stack is actually in clip space not device space.
299 stack->clipDevRect(clipRect, SkRegion::kIntersect_Op, false);
300 out->setClipStack(stack, &clip.origin());
970 // exit scenario. One copy from draw state to the stack var. Then another
971 // from the stack var to the gpu. We could make this class hold a ptr to
972 // GrGpu's fStencilSettings and eliminate the stack copy here.