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Lines Matching refs:stack

268   // Push an address onto the JS stack.
271 // Pop an address from the JS stack.
274 // Accessor to the internal simulator stack area.
675 void CheckMemoryAccess(uintptr_t address, uintptr_t stack);
802 // General purpose registers. Register 31 is the stack pointer.
842 // Stack
890 // The simulator has its own stack. Thus it has a different stack limit from
892 // the simulator stack. When the C-based limit is exhausted we reflect that by
893 // lowering the JS-based limit as well, to make stack checks trigger.