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8 #include "src/compiler/node.h"
23 V8_INLINE Mark Get(Node* node) {
24 Mark mark = node->mark();
27 node->set_mark(mark_min_);
32 V8_INLINE void Set(Node* node, Mark mark) {
34 DCHECK_LT(node->mark(), mark_max_);
35 node->set_mark(mark + mark_min_);
45 // A NodeMarker assigns a local "state" to every node of a graph in constant
48 // were created earlier. Internally, the local state is stored in the Node
56 // or set a node with a NodeMarker, and then get or set that node
67 V8_INLINE State Get(Node* node) {
68 return static_cast<State>(NodeMarkerBase::Get(node));
71 V8_INLINE void Set(Node* node, State state) {
72 NodeMarkerBase::Set(node, static_cast<Mark>(state));