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149 // Bitmap is a sequence of cells each containing fixed number of bits.
190 INLINE(MarkBit::CellType* cells()) {
202 MarkBit::CellType* cell = this->cells() + (index >> kBitsPerCellLog2);
261 printer.Print(i, cells()[i]);
269 if (cells()[i] != 0) {
284 // Clear all cells till the cell containing the last index.
286 cells()[i] = 0;
290 cells()[end_cell_index] &= clear_mask;