Lines Matching refs:SDL
5472 // check if SDL is available
5473 if (typeof SDL != "undefined") {
5474 Browser.mouseX = SDL.mouseX + Browser.mouseMovementX;
5475 Browser.mouseY = SDL.mouseY + Browser.mouseMovementY;
5509 // SDL-using content will want mouse coordinates in terms
5557 // check if SDL is available
5558 if (typeof SDL != "undefined") {
5559 var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
5561 HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
5565 // check if SDL is available
5566 if (typeof SDL != "undefined") {
5567 var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
5569 HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags