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Lines Matching refs:highp

91 	typedef detail::tvec2<bool, highp>			bool2;			//!< \brief boolean type with 2 components. (From GLM_GTX_compatibility extension)
92 typedef detail::tvec3<bool, highp> bool3; //!< \brief boolean type with 3 components. (From GLM_GTX_compatibility extension)
93 typedef detail::tvec4<bool, highp> bool4; //!< \brief boolean type with 4 components. (From GLM_GTX_compatibility extension)
96 typedef detail::tmat2x2<bool, highp> bool2x2; //!< \brief boolean matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
97 typedef detail::tmat2x3<bool, highp> bool2x3; //!< \brief boolean matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
98 typedef detail::tmat2x4<bool, highp> bool2x4; //!< \brief boolean matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
99 typedef detail::tmat3x2<bool, highp> bool3x2; //!< \brief boolean matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
100 typedef detail::tmat3x3<bool, highp> bool3x3; //!< \brief boolean matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
101 typedef detail::tmat3x4<bool, highp> bool3x4; //!< \brief boolean matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
102 typedef detail::tmat4x2<bool, highp> bool4x2; //!< \brief boolean matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
103 typedef detail::tmat4x3<bool, highp> bool4x3; //!< \brief boolean matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
104 typedef detail::tmat4x4<bool, highp> bool4x4; //!< \brief boolean matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
107 typedef detail::tvec2<int, highp> int2; //!< \brief integer vector with 2 components. (From GLM_GTX_compatibility extension)
108 typedef detail::tvec3<int, highp> int3; //!< \brief integer vector with 3 components. (From GLM_GTX_compatibility extension)
109 typedef detail::tvec4<int, highp> int4; //!< \brief integer vector with 4 components. (From GLM_GTX_compatibility extension)
112 typedef detail::tmat2x2<int, highp> int2x2; //!< \brief integer matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
113 typedef detail::tmat2x3<int, highp> int2x3; //!< \brief integer matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
114 typedef detail::tmat2x4<int, highp> int2x4; //!< \brief integer matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
115 typedef detail::tmat3x2<int, highp> int3x2; //!< \brief integer matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
116 typedef detail::tmat3x3<int, highp> int3x3; //!< \brief integer matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
117 typedef detail::tmat3x4<int, highp> int3x4; //!< \brief integer matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
118 typedef detail::tmat4x2<int, highp> int4x2; //!< \brief integer matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
119 typedef detail::tmat4x3<int, highp> int4x3; //!< \brief integer matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
120 typedef detail::tmat4x4<int, highp> int4x4; //!< \brief integer matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
123 typedef detail::tvec2<float, highp> float2; //!< \brief single-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension)
124 typedef detail::tvec3<float, highp> float3; //!< \brief single-precision floating-point vector with 3 components. (From GLM_GTX_compatibility extension)
125 typedef detail::tvec4<float, highp> float4; //!< \brief single-precision floating-point vector with 4 components. (From GLM_GTX_compatibility extension)
128 typedef detail::tmat2x2<float, highp> float2x2; //!< \brief single-precision floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
129 typedef detail::tmat2x3<float, highp> float2x3; //!< \brief single-precision floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
130 typedef detail::tmat2x4<float, highp> float2x4; //!< \brief single-precision floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
131 typedef detail::tmat3x2<float, highp> float3x2; //!< \brief single-precision floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
132 typedef detail::tmat3x3<float, highp> float3x3; //!< \brief single-precision floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
133 typedef detail::tmat3x4<float, highp> float3x4; //!< \brief single-precision floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
134 typedef detail::tmat4x2<float, highp> float4x2; //!< \brief single-precision floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
135 typedef detail::tmat4x3<float, highp> float4x3; //!< \brief single-precision floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
136 typedef detail::tmat4x4<float, highp> float4x4; //!< \brief single-precision floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)
139 typedef detail::tvec2<double, highp> double2; //!< \brief double-precision floating-point vector with 2 components. (From GLM_GTX_compatibility extension)
140 typedef detail::tvec3<double, highp> double3; //!< \brief double-precision floating-point vector with 3 components. (From GLM_GTX_compatibility extension)
141 typedef detail::tvec4<double, highp> double4; //!< \brief double-precision floating-point vector with 4 components. (From GLM_GTX_compatibility extension)
144 typedef detail::tmat2x2<double, highp> double2x2; //!< \brief double-precision floating-point matrix with 2 x 2 components. (From GLM_GTX_compatibility extension)
145 typedef detail::tmat2x3<double, highp> double2x3; //!< \brief double-precision floating-point matrix with 2 x 3 components. (From GLM_GTX_compatibility extension)
146 typedef detail::tmat2x4<double, highp> double2x4; //!< \brief double-precision floating-point matrix with 2 x 4 components. (From GLM_GTX_compatibility extension)
147 typedef detail::tmat3x2<double, highp> double3x2; //!< \brief double-precision floating-point matrix with 3 x 2 components. (From GLM_GTX_compatibility extension)
148 typedef detail::tmat3x3<double, highp> double3x3; //!< \brief double-precision floating-point matrix with 3 x 3 components. (From GLM_GTX_compatibility extension)
149 typedef detail::tmat3x4<double, highp> double3x4; //!< \brief double-precision floating-point matrix with 3 x 4 components. (From GLM_GTX_compatibility extension)
150 highp> double4x2; //!< \brief double-precision floating-point matrix with 4 x 2 components. (From GLM_GTX_compatibility extension)
151 typedef detail::tmat4x3<double, highp> double4x3; //!< \brief double-precision floating-point matrix with 4 x 3 components. (From GLM_GTX_compatibility extension)
152 typedef detail::tmat4x4<double, highp> double4x4; //!< \brief double-precision floating-point matrix with 4 x 4 components. (From GLM_GTX_compatibility extension)