Lines Matching refs:x11
31 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14;
51 x11 = *((uint32*)(ref + 4)); /* H G F E */
55 x10 = x10 | (x11 << (32 - SHIFT)); /* G F E D */
56 x11 = ((uint32)x11 >> SHIFT); /* 0 0 0 H */
57 x11 = x11 | (x12 << (32 - SHIFT)); /* K J I H */
62 /* process x11 & x14 */
63 x11 = sad_4pixel(x11, x14, x9);
71 x5 = x5 + x11; /* accumulate low bytes */
72 x11 = x11 & (x6 << 8); /* x11 & 0xFF00FF00 */
73 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */
77 x11 = *((uint32*)(ref + 12)); /* H G F E */
81 x10 = x10 | (x11 << (32 - SHIFT)); /* bic x10, x10, x11, lsl #8 = ~G ~F ~E ~D */
82 x11 = ((uint32)x11 >> SHIFT); /* 0xFF 0xFF 0xFF ~H */
83 x11 = x11 | (x12 << (32 - SHIFT)); /* ~K ~J ~I ~H */
88 /* process x11 & x14 */
89 x11 = sad_4pixel(x11, x14, x9);
97 x5 = x5 + x11; /* accumulate low bytes */
98 x11 = x11 & (x6 << 8); /* x11 & 0xFF00FF00 */
99 x4 = x4 + ((uint32)x11 >> 8); /* accumulate high bytes */
134 int32 x4, x5, x6, x9, x10, x11, x12, x14;
151 x11 = *((int32*)(ref + 12));
158 BIC x10, x10, x11, lsl #(32-SHIFT);
159 MVN x11, x11, lsr #SHIFT;
160 BIC x11, x11, x12, lsl #(32-SHIFT);
165 /* process x11 & x14 */
166 x11 = sad_4pixelN(x11, x14, x9);
175 LDR x11, [ref, #4];
181 BIC x10, x10, x11, lsl #(32-SHIFT);
182 MVN x11, x11, lsr #SHIFT;
183 BIC x11, x11, x12, lsl #(32-SHIFT);
188 /* process x11 & x14 */
189 x11 = sad_4pixelN(x11, x14, x9);
202 RSBS x11, dmin, x10, lsr #16
226 int32 x4, x5, x6, x8, x9, x10, x11, x12, x14;
243 x11 = *((int32*)(ref + 12));
254 : "+r"(x10), "+r"(x11)
263 : "+r"(x10), "+r"(x11)
272 : "+r"(x10), "+r"(x11)
279 /* process x11 & x14 */
280 x11 = sad_4pixelN(x11, x14, x9);
288 x11 = *((int32*)(ref + 4));
299 : "+r"(x10), "+r"(x11)
308 : "+r"(x10), "+r"(x11)
317 : "+r"(x10), "+r"(x11)
323 /* process x11 & x14 */
324 x11 = sad_4pixelN(x11, x14, x9);