Lines Matching full:idle
38 * State tracking for idle and other collective state transitions.
39 * Collects idle notifications from different sources and calls the
40 * parent when all of them become idle.
56 // New components start in the idle state.
59 // Remove existing component from idle tracking. Ignores unknown IDs
62 // Set the state of a tracked component to be idle. Ignores unknown IDs; can
63 // accept a fence to wait on to complete idle. The fence is merged with any
65 // component is considered idle.
78 IDLE,
116 // We're IDLE iff
117 // - All components are currently IDLE