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Lines Matching defs:vel

1554                 float vel = (dist/dur) * units;   // pixels/frame.
1555 if (accumX == 0) accumX = vel;
1556 else accumX = (accumX + vel) * .5f;
1559 vel = (dist/dur) * units; // pixels/frame.
1560 if (accumY == 0) accumY = vel;
1561 else accumY = (accumY + vel) * .5f;