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Lines Matching defs:fbo

48     LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->getFbo());
88 LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->getFbo());
90 // No need to unbind our FBO, this will be taken care of by the caller
192 GLuint fbo = renderState.createFramebuffer();
193 if (!fbo) {
194 ALOGW("Could not obtain an FBO");
220 layer->setFbo(fbo);
241 LOG_ALWAYS_FATAL("Could not allocate texture for layer (fbo=%d %dx%d)",
242 fbo, width, height);
259 LAYER_RENDERER_LOGD("Resizing layer fbo = %d to %dx%d", layer->getFbo(), width, height);
312 LAYER_RENDERER_LOGD("Recycling layer, %dx%d fbo = %d",
333 GLuint fbo = layer->getFbo();
334 if (fbo) {
339 if (fbo != previousFbo) {
340 renderState.bindFramebuffer(fbo);
346 if (fbo != previousFbo) {
360 GLuint fbo = renderState.createFramebuffer();
361 if (!fbo) {
362 ALOGW("Could not obtain an FBO");
403 layer->setFbo(fbo);
407 renderState.bindFramebuffer(fbo);
454 renderState.deleteFramebuffer(fbo);