Lines Matching defs:threshold
158 float threshold = std::min(inverseScaleX, inverseScaleY) * ROUND_CAP_THRESH;
159 return MathUtils::divisionsNeededToApproximateArc(halfStrokeWidth, PI, threshold);
733 // alter the bezier recursion threshold values we calculate in order to compensate for
902 bool PathTessellator::approximatePathOutlineVertices(const SkPath& path, float threshold,
904 PathApproximationInfo approximationInfo(1.0f, 1.0f, threshold);
1029 // We convert the error threshold from screen coordinates into path coordinates.
1032 // Get a threshold in path coordinates, by scaling the thresholdSquared from screen coordinates.