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Lines Matching full:channelid

91     void set(const sp<Sample>& sample, int channelID, float leftVolume,
94 int channelID() { return mChannelID; }
120 void play(const sp<Sample>& sample, int channelID, float leftVolume, float rightVolume,
137 int nextChannelID() { return mNextEvent.channelID(); }
170 void pause(int channelID);
172 void resume(int channelID);
174 void stop(int channelID);
175 void setVolume(int channelID, float leftVolume, float rightVolume);
176 void setPriority(int channelID, int priority);
177 void setLoop(int channelID, int loop);
178 void setRate(int channelID, float rate);
196 SoundChannel* findChannel (int channelID);
197 SoundChannel* findNextChannel (int channelID);