Home | History | Annotate | Download | only in libagl

Lines Matching defs:lod

699     // lod = log2( rho )
700 // lod = log2( texelArea / area ) / 2
701 // lod = (log2( texelArea ) - log2( area )) / 2
711 int lod = (log2TArea - log2Area + 1) >> 1;
712 return lod;
735 int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2);
737 &c->textures.tmu[i].texture->mip(lod));
792 int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2);
794 &c->textures.tmu[i].texture->mip(lod));