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Lines Matching full:textureid

109     rsAssert(drv->textureID);
110 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
125 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
169 if (!drv->textureID) {
170 RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
185 if (!drv->textureID) {
186 RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
553 if (drv->textureID) {
554 RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID);
555 drv->textureID = 0;
639 if (!drv->textureID && !drv->renderTargetID) {