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Lines Matching refs:states

134  * Stores the transition states for convenience.
138 // Raw states
180 * Manages the animations between each of the workspace states.
233 TransitionStates states = new TransitionStates(fromState, toState);
234 int workspaceDuration = getAnimationDuration(states);
235 animateWorkspace(states, animated, workspaceDuration, layerViews,
237 animateBackgroundGradient(states, animated, BACKGROUND_FADE_OUT_DURATION);
248 private int getAnimationDuration(TransitionStates states) {
249 if (states.workspaceToAllApps || states.overviewToAllApps) {
251 } else if (states.workspaceToOverview || states.overviewToWorkspace) {
254 || states.oldStateIsNormal && states.stateIsSpringLoaded) {
264 private void animateWorkspace(final TransitionStates states, final boolean animated,
274 float finalBackgroundAlpha = (states.stateIsSpringLoaded || states.stateIsOverview) ?
276 float finalHotseatAlpha = (states.stateIsNormal || states.stateIsSpringLoaded ||
277 (FeatureFlags.LAUNCHER3_ALL_APPS_PULL_UP && states.stateIsNormalHidden)) ? 1f : 0f;
278 float finalOverviewPanelAlpha = states.stateIsOverview ? 1f : 0f;
279 float finalQsbAlpha = (states.stateIsNormal ||
280 (FeatureFlags.LAUNCHER3_ALL_APPS_PULL_UP && states.stateIsNormalHidden)) ? 1f : 0f;
283 if (states.stateIsOverview || states.stateIsOverviewHidden) {
285 } else if (states.stateIsSpringLoaded) {
294 if (states.oldStateIsOverview) {
296 } else if (states.stateIsOverview) {
300 if (!states.stateIsNormal) {
301 if (states.stateIsSpringLoaded) {
303 } else if (states.stateIsOverview || states.stateIsOverviewHidden) {
314 if (states.stateIsOverviewHidden) {
316 } else if(states.stateIsNormalHidden) {
319 } else if (states.stateIsNormal && mWorkspaceFadeInAdjacentScreens) {
328 if (states.workspaceToAllApps || states.allAppsToWorkspace) {
330 if (states.allAppsToWorkspace && isCurrentPage) {
406 if (states.workspaceToOverview) {
409 } else if (states.overviewToWorkspace) {
459 * @param states the current and final workspace states
463 private void animateBackgroundGradient(TransitionStates states,
468 float finalAlpha = states.stateIsNormal || states.stateIsNormalHidden ?