Lines Matching full:controller
13 /* Simple program to test the SDL game controller routines */
137 const char *basetitle = "Game Controller Test: ";
152 /* Create a window to display controller state */
191 /* Print info about the controller we are watching */
192 SDL_Log("Watching controller %s\n", name ? name : "Unknown Controller");
194 /* Loop, getting controller events! */
216 /* Update visual controller state */
271 /* Print information about the controller */
283 description = "Controller";
290 SDL_Log("There are %d game controller(s) attached (%d joystick(s))\n", nController, SDL_NumJoysticks());