Home | History | Annotate | Download | only in compiler
      1 // Copyright 2014 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef V8_COMPILER_GRAPH_REDUCER_H_
      6 #define V8_COMPILER_GRAPH_REDUCER_H_
      7 
      8 #include "src/compiler/node-marker.h"
      9 #include "src/zone-containers.h"
     10 
     11 namespace v8 {
     12 namespace internal {
     13 namespace compiler {
     14 
     15 // Forward declarations.
     16 class Graph;
     17 class Node;
     18 
     19 
     20 // NodeIds are identifying numbers for nodes that can be used to index auxiliary
     21 // out-of-line data associated with each node.
     22 typedef uint32_t NodeId;
     23 
     24 
     25 // Represents the result of trying to reduce a node in the graph.
     26 class Reduction final {
     27  public:
     28   explicit Reduction(Node* replacement = nullptr) : replacement_(replacement) {}
     29 
     30   Node* replacement() const { return replacement_; }
     31   bool Changed() const { return replacement() != nullptr; }
     32 
     33  private:
     34   Node* replacement_;
     35 };
     36 
     37 
     38 // A reducer can reduce or simplify a given node based on its operator and
     39 // inputs. This class functions as an extension point for the graph reducer for
     40 // language-specific reductions (e.g. reduction based on types or constant
     41 // folding of low-level operators) can be integrated into the graph reduction
     42 // phase.
     43 class Reducer {
     44  public:
     45   virtual ~Reducer() {}
     46 
     47   // Try to reduce a node if possible.
     48   virtual Reduction Reduce(Node* node) = 0;
     49 
     50   // Invoked by the {GraphReducer} when all nodes are done.  Can be used to
     51   // do additional reductions at the end, which in turn can cause a new round
     52   // of reductions.
     53   virtual void Finalize();
     54 
     55   // Helper functions for subclasses to produce reductions for a node.
     56   static Reduction NoChange() { return Reduction(); }
     57   static Reduction Replace(Node* node) { return Reduction(node); }
     58   static Reduction Changed(Node* node) { return Reduction(node); }
     59 };
     60 
     61 
     62 // An advanced reducer can also edit the graphs by changing and replacing nodes
     63 // other than the one currently being reduced.
     64 class AdvancedReducer : public Reducer {
     65  public:
     66   // Observe the actions of this reducer.
     67   class Editor {
     68    public:
     69     virtual ~Editor() {}
     70 
     71     // Replace {node} with {replacement}.
     72     virtual void Replace(Node* node, Node* replacement) = 0;
     73     // Revisit the {node} again later.
     74     virtual void Revisit(Node* node) = 0;
     75     // Replace value uses of {node} with {value} and effect uses of {node} with
     76     // {effect}. If {effect == nullptr}, then use the effect input to {node}.
     77     // All control uses will be relaxed assuming {node} cannot throw.
     78     virtual void ReplaceWithValue(Node* node, Node* value, Node* effect,
     79                                   Node* control) = 0;
     80   };
     81 
     82   explicit AdvancedReducer(Editor* editor) : editor_(editor) {}
     83 
     84  protected:
     85   // Helper functions for subclasses to produce reductions for a node.
     86   static Reduction Replace(Node* node) { return Reducer::Replace(node); }
     87 
     88   // Helper functions for subclasses to edit the graph.
     89   void Replace(Node* node, Node* replacement) {
     90     DCHECK_NOT_NULL(editor_);
     91     editor_->Replace(node, replacement);
     92   }
     93   void Revisit(Node* node) {
     94     DCHECK_NOT_NULL(editor_);
     95     editor_->Revisit(node);
     96   }
     97   void ReplaceWithValue(Node* node, Node* value, Node* effect = nullptr,
     98                         Node* control = nullptr) {
     99     DCHECK_NOT_NULL(editor_);
    100     editor_->ReplaceWithValue(node, value, effect, control);
    101   }
    102 
    103   // Relax the effects of {node} by immediately replacing effect and control
    104   // uses of {node} with the effect and control input to {node}.
    105   // TODO(turbofan): replace the effect input to {node} with {graph->start()}.
    106   void RelaxEffectsAndControls(Node* node) {
    107     ReplaceWithValue(node, node, nullptr, nullptr);
    108   }
    109 
    110   // Relax the control uses of {node} by immediately replacing them with the
    111   // control input to {node}.
    112   void RelaxControls(Node* node) {
    113     ReplaceWithValue(node, node, node, nullptr);
    114   }
    115 
    116  private:
    117   Editor* const editor_;
    118 };
    119 
    120 
    121 // Performs an iterative reduction of a node graph.
    122 class GraphReducer : public AdvancedReducer::Editor {
    123  public:
    124   GraphReducer(Zone* zone, Graph* graph, Node* dead = nullptr);
    125   ~GraphReducer();
    126 
    127   Graph* graph() const { return graph_; }
    128 
    129   void AddReducer(Reducer* reducer);
    130 
    131   // Reduce a single node.
    132   void ReduceNode(Node* const);
    133   // Reduce the whole graph.
    134   void ReduceGraph();
    135 
    136  private:
    137   enum class State : uint8_t;
    138   struct NodeState {
    139     Node* node;
    140     int input_index;
    141   };
    142 
    143   // Reduce a single node.
    144   Reduction Reduce(Node* const);
    145   // Reduce the node on top of the stack.
    146   void ReduceTop();
    147 
    148   // Replace {node} with {replacement}.
    149   void Replace(Node* node, Node* replacement) final;
    150 
    151   // Replace value uses of {node} with {value} and effect uses of {node} with
    152   // {effect}. If {effect == nullptr}, then use the effect input to {node}. All
    153   // control uses will be relaxed assuming {node} cannot throw.
    154   void ReplaceWithValue(Node* node, Node* value, Node* effect,
    155                         Node* control) final;
    156 
    157   // Replace all uses of {node} with {replacement} if the id of {replacement} is
    158   // less than or equal to {max_id}. Otherwise, replace all uses of {node} whose
    159   // id is less than or equal to {max_id} with the {replacement}.
    160   void Replace(Node* node, Node* replacement, NodeId max_id);
    161 
    162   // Node stack operations.
    163   void Pop();
    164   void Push(Node* node);
    165 
    166   // Revisit queue operations.
    167   bool Recurse(Node* node);
    168   void Revisit(Node* node) final;
    169 
    170   Graph* const graph_;
    171   Node* const dead_;
    172   NodeMarker<State> state_;
    173   ZoneVector<Reducer*> reducers_;
    174   ZoneStack<Node*> revisit_;
    175   ZoneStack<NodeState> stack_;
    176 
    177   DISALLOW_COPY_AND_ASSIGN(GraphReducer);
    178 };
    179 
    180 }  // namespace compiler
    181 }  // namespace internal
    182 }  // namespace v8
    183 
    184 #endif  // V8_COMPILER_GRAPH_REDUCER_H_
    185