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Searched
defs:Asset
(Results
1 - 4
of
4
) sorted by null
/frameworks/base/include/androidfw/
Asset.h
18
// Class providing access to a read-only
asset
.
Asset
objects are NOT
41
* "
Asset
" is the base class for all types of assets. The classes below
45
class
Asset
{
47
virtual ~
Asset
(void) = default;
52
/* used when opening an
asset
*/
80
* Close the
asset
, freeing all associated resources.
100
* Open a new file descriptor that can be used to read this
asset
.
102
*
asset
is compressed).
107
* Return whether this
asset
's buffer is allocated in RAM (not mmapped)
[
all
...]
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/preloader/
Preloader.java
53
public static class
Asset
{
54
public
Asset
(String url, AssetType type, long size, String mimeType) {
72
public PreloaderState(Array<
Asset
> assets) {
79
Asset
asset
= assets.get(i);
local
80
size += (
asset
.succeed ||
asset
.failed) ?
asset
.size : Math.min(
asset
.size,
asset
.loaded)
88
Asset
asset
=
asset
s.get(i);
local
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...]
PreloaderBundleGenerator.java
45
private class
Asset
{
49
public
Asset
(FileWrapper file, AssetType type) {
85
ArrayList<
Asset
> assets = new ArrayList<
Asset
>();
96
assets.add(new
Asset
(dest, assetFilter.getType(dest.path())));
104
HashMap<String, ArrayList<
Asset
>> bundles = new HashMap<String, ArrayList<
Asset
>>();
105
for (
Asset
asset
: assets) {
106
String bundleName = assetFilter.getBundleName(
asset
.file.path())
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...]
/frameworks/base/libs/androidfw/
Asset.cpp
18
// Provide access to a read-only
asset
.
21
#define LOG_TAG "
asset
"
24
#include <androidfw/
Asset
.h>
52
static
Asset
* gHead = NULL;
53
static
Asset
* gTail = NULL;
55
void
Asset
::registerAsset(
Asset
*
asset
)
59
asset
->mNext =
asset
->mPrev = NULL
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...]
Completed in 78 milliseconds