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    Searched defs:Asset (Results 1 - 4 of 4) sorted by null

  /frameworks/base/include/androidfw/
Asset.h 18 // Class providing access to a read-only asset. Asset objects are NOT
41 * "Asset" is the base class for all types of assets. The classes below
45 class Asset {
47 virtual ~Asset(void) = default;
52 /* used when opening an asset */
80 * Close the asset, freeing all associated resources.
100 * Open a new file descriptor that can be used to read this asset.
102 * asset is compressed).
107 * Return whether this asset's buffer is allocated in RAM (not mmapped)
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  /external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/preloader/
Preloader.java 53 public static class Asset {
54 public Asset (String url, AssetType type, long size, String mimeType) {
72 public PreloaderState(Array<Asset> assets) {
79 Asset asset = assets.get(i); local
80 size += (asset.succeed || asset.failed) ? asset.size : Math.min(asset.size, asset.loaded)
88 Asset asset = assets.get(i); local
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PreloaderBundleGenerator.java 45 private class Asset {
49 public Asset (FileWrapper file, AssetType type) {
85 ArrayList<Asset> assets = new ArrayList<Asset>();
96 assets.add(new Asset(dest, assetFilter.getType(dest.path())));
104 HashMap<String, ArrayList<Asset>> bundles = new HashMap<String, ArrayList<Asset>>();
105 for (Asset asset : assets) {
106 String bundleName = assetFilter.getBundleName(asset.file.path())
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  /frameworks/base/libs/androidfw/
Asset.cpp 18 // Provide access to a read-only asset.
21 #define LOG_TAG "asset"
24 #include <androidfw/Asset.h>
52 static Asset* gHead = NULL;
53 static Asset* gTail = NULL;
55 void Asset::registerAsset(Asset* asset)
59 asset->mNext = asset->mPrev = NULL
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