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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_AUDIO_HARDWARE_INTERFACE_H
     18 #define ANDROID_AUDIO_HARDWARE_INTERFACE_H
     19 
     20 #include <stdint.h>
     21 #include <sys/types.h>
     22 
     23 #include <utils/Errors.h>
     24 #include <utils/Vector.h>
     25 #include <utils/String16.h>
     26 #include <utils/String8.h>
     27 
     28 #include <media/IAudioFlinger.h>
     29 #include <hardware_legacy/AudioSystemLegacy.h>
     30 
     31 #include <system/audio.h>
     32 #include <hardware/audio.h>
     33 
     34 #include <cutils/bitops.h>
     35 
     36 namespace android_audio_legacy {
     37     using android::Vector;
     38     using android::String16;
     39     using android::String8;
     40 
     41 // ----------------------------------------------------------------------------
     42 
     43 /**
     44  * AudioStreamOut is the abstraction interface for the audio output hardware.
     45  *
     46  * It provides information about various properties of the audio output hardware driver.
     47  */
     48 class AudioStreamOut {
     49 public:
     50     virtual             ~AudioStreamOut() = 0;
     51 
     52     /** return audio sampling rate in hz - eg. 44100 */
     53     virtual uint32_t    sampleRate() const = 0;
     54 
     55     /** returns size of output buffer - eg. 4800 */
     56     virtual size_t      bufferSize() const = 0;
     57 
     58     /**
     59      * returns the output channel mask
     60      */
     61     virtual uint32_t    channels() const = 0;
     62 
     63     /**
     64      * return audio format in 8bit or 16bit PCM format -
     65      * eg. AudioSystem:PCM_16_BIT
     66      */
     67     virtual int         format() const = 0;
     68 
     69     /**
     70      * return the frame size (number of bytes per sample).
     71      */
     72     uint32_t    frameSize() const { return audio_channel_count_from_out_mask(channels())*
     73                             ((format()==AUDIO_FORMAT_PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); }
     74 
     75     /**
     76      * return the audio hardware driver latency in milli seconds.
     77      */
     78     virtual uint32_t    latency() const = 0;
     79 
     80     /**
     81      * Use this method in situations where audio mixing is done in the
     82      * hardware. This method serves as a direct interface with hardware,
     83      * allowing you to directly set the volume as apposed to via the framework.
     84      * This method might produce multiple PCM outputs or hardware accelerated
     85      * codecs, such as MP3 or AAC.
     86      */
     87     virtual status_t    setVolume(float left, float right) = 0;
     88 
     89     /** write audio buffer to driver. Returns number of bytes written */
     90     virtual ssize_t     write(const void* buffer, size_t bytes) = 0;
     91 
     92     /**
     93      * Put the audio hardware output into standby mode. Returns
     94      * status based on include/utils/Errors.h
     95      */
     96     virtual status_t    standby() = 0;
     97 
     98     /** dump the state of the audio output device */
     99     virtual status_t dump(int fd, const Vector<String16>& args) = 0;
    100 
    101     // set/get audio output parameters. The function accepts a list of parameters
    102     // key value pairs in the form: key1=value1;key2=value2;...
    103     // Some keys are reserved for standard parameters (See AudioParameter class).
    104     // If the implementation does not accept a parameter change while the output is
    105     // active but the parameter is acceptable otherwise, it must return INVALID_OPERATION.
    106     // The audio flinger will put the output in standby and then change the parameter value.
    107     virtual status_t    setParameters(const String8& keyValuePairs) = 0;
    108     virtual String8     getParameters(const String8& keys) = 0;
    109 
    110     // return the number of audio frames written by the audio dsp to DAC since
    111     // the output has exited standby
    112     virtual status_t    getRenderPosition(uint32_t *dspFrames) = 0;
    113 
    114     /**
    115      * get the local time at which the next write to the audio driver will be
    116      * presented
    117      */
    118     virtual status_t    getNextWriteTimestamp(int64_t *timestamp);
    119 
    120     /**
    121      * Return a recent count of the number of audio frames presented to an external observer.
    122      */
    123     virtual status_t    getPresentationPosition(uint64_t *frames, struct timespec *timestamp);
    124 
    125 };
    126 
    127 /**
    128  * AudioStreamIn is the abstraction interface for the audio input hardware.
    129  *
    130  * It defines the various properties of the audio hardware input driver.
    131  */
    132 class AudioStreamIn {
    133 public:
    134     virtual             ~AudioStreamIn() = 0;
    135 
    136     /** return audio sampling rate in hz - eg. 44100 */
    137     virtual uint32_t    sampleRate() const = 0;
    138 
    139     /** return the input buffer size allowed by audio driver */
    140     virtual size_t      bufferSize() const = 0;
    141 
    142     /** return input channel mask */
    143     virtual uint32_t    channels() const = 0;
    144 
    145     /**
    146      * return audio format in 8bit or 16bit PCM format -
    147      * eg. AudioSystem:PCM_16_BIT
    148      */
    149     virtual int         format() const = 0;
    150 
    151     /**
    152      * return the frame size (number of bytes per sample).
    153      */
    154     uint32_t    frameSize() const { return audio_channel_count_from_in_mask(channels())*
    155                             ((format()==AudioSystem::PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); }
    156 
    157     /** set the input gain for the audio driver. This method is for
    158      *  for future use */
    159     virtual status_t    setGain(float gain) = 0;
    160 
    161     /** read audio buffer in from audio driver */
    162     virtual ssize_t     read(void* buffer, ssize_t bytes) = 0;
    163 
    164     /** dump the state of the audio input device */
    165     virtual status_t dump(int fd, const Vector<String16>& args) = 0;
    166 
    167     /**
    168      * Put the audio hardware input into standby mode. Returns
    169      * status based on include/utils/Errors.h
    170      */
    171     virtual status_t    standby() = 0;
    172 
    173     // set/get audio input parameters. The function accepts a list of parameters
    174     // key value pairs in the form: key1=value1;key2=value2;...
    175     // Some keys are reserved for standard parameters (See AudioParameter class).
    176     // If the implementation does not accept a parameter change while the output is
    177     // active but the parameter is acceptable otherwise, it must return INVALID_OPERATION.
    178     // The audio flinger will put the input in standby and then change the parameter value.
    179     virtual status_t    setParameters(const String8& keyValuePairs) = 0;
    180     virtual String8     getParameters(const String8& keys) = 0;
    181 
    182 
    183     // Return the number of input frames lost in the audio driver since the last call of this function.
    184     // Audio driver is expected to reset the value to 0 and restart counting upon returning the current value by this function call.
    185     // Such loss typically occurs when the user space process is blocked longer than the capacity of audio driver buffers.
    186     // Unit: the number of input audio frames
    187     virtual unsigned int  getInputFramesLost() const = 0;
    188 
    189     virtual status_t addAudioEffect(effect_handle_t effect) = 0;
    190     virtual status_t removeAudioEffect(effect_handle_t effect) = 0;
    191 };
    192 
    193 /**
    194  * AudioHardwareInterface.h defines the interface to the audio hardware abstraction layer.
    195  *
    196  * The interface supports setting and getting parameters, selecting audio routing
    197  * paths, and defining input and output streams.
    198  *
    199  * AudioFlinger initializes the audio hardware and immediately opens an output stream.
    200  * You can set Audio routing to output to handset, speaker, Bluetooth, or a headset.
    201  *
    202  * The audio input stream is initialized when AudioFlinger is called to carry out
    203  * a record operation.
    204  */
    205 class AudioHardwareInterface
    206 {
    207 public:
    208     virtual ~AudioHardwareInterface() {}
    209 
    210     /**
    211      * check to see if the audio hardware interface has been initialized.
    212      * return status based on values defined in include/utils/Errors.h
    213      */
    214     virtual status_t    initCheck() = 0;
    215 
    216     /** set the audio volume of a voice call. Range is between 0.0 and 1.0 */
    217     virtual status_t    setVoiceVolume(float volume) = 0;
    218 
    219     /**
    220      * set the audio volume for all audio activities other than voice call.
    221      * Range between 0.0 and 1.0. If any value other than NO_ERROR is returned,
    222      * the software mixer will emulate this capability.
    223      */
    224     virtual status_t    setMasterVolume(float volume) = 0;
    225 
    226     /**
    227      * Get the current master volume value for the HAL, if the HAL supports
    228      * master volume control.  AudioFlinger will query this value from the
    229      * primary audio HAL when the service starts and use the value for setting
    230      * the initial master volume across all HALs.
    231      */
    232     virtual status_t    getMasterVolume(float *volume) = 0;
    233 
    234     /**
    235      * setMode is called when the audio mode changes. NORMAL mode is for
    236      * standard audio playback, RINGTONE when a ringtone is playing, and IN_CALL
    237      * when a call is in progress.
    238      */
    239     virtual status_t    setMode(int mode) = 0;
    240 
    241     // mic mute
    242     virtual status_t    setMicMute(bool state) = 0;
    243     virtual status_t    getMicMute(bool* state) = 0;
    244 
    245     // set/get global audio parameters
    246     virtual status_t    setParameters(const String8& keyValuePairs) = 0;
    247     virtual String8     getParameters(const String8& keys) = 0;
    248 
    249     // Returns audio input buffer size according to parameters passed or 0 if one of the
    250     // parameters is not supported
    251     virtual size_t    getInputBufferSize(uint32_t sampleRate, int format, int channelCount) = 0;
    252 
    253     /** This method creates and opens the audio hardware output stream */
    254     virtual AudioStreamOut* openOutputStream(
    255                                 uint32_t devices,
    256                                 int *format=0,
    257                                 uint32_t *channels=0,
    258                                 uint32_t *sampleRate=0,
    259                                 status_t *status=0) = 0;
    260     virtual AudioStreamOut* openOutputStreamWithFlags(
    261                                 uint32_t devices,
    262                                 audio_output_flags_t flags=(audio_output_flags_t)0,
    263                                 int *format=0,
    264                                 uint32_t *channels=0,
    265                                 uint32_t *sampleRate=0,
    266                                 status_t *status=0) = 0;
    267     virtual    void        closeOutputStream(AudioStreamOut* out) = 0;
    268 
    269     /** This method creates and opens the audio hardware input stream */
    270     virtual AudioStreamIn* openInputStream(
    271                                 uint32_t devices,
    272                                 int *format,
    273                                 uint32_t *channels,
    274                                 uint32_t *sampleRate,
    275                                 status_t *status,
    276                                 AudioSystem::audio_in_acoustics acoustics) = 0;
    277     virtual    void        closeInputStream(AudioStreamIn* in) = 0;
    278 
    279     /**This method dumps the state of the audio hardware */
    280     virtual status_t dumpState(int fd, const Vector<String16>& args) = 0;
    281 
    282     virtual status_t setMasterMute(bool muted) = 0;
    283 
    284     static AudioHardwareInterface* create();
    285 
    286     virtual int createAudioPatch(unsigned int num_sources,
    287                                const struct audio_port_config *sources,
    288                                unsigned int num_sinks,
    289                                const struct audio_port_config *sinks,
    290                                audio_patch_handle_t *handle) = 0;
    291 
    292     virtual int releaseAudioPatch(audio_patch_handle_t handle) = 0;
    293 
    294     virtual int getAudioPort(struct audio_port *port) = 0;
    295 
    296     virtual int setAudioPortConfig(const struct audio_port_config *config) = 0;
    297 
    298 protected:
    299 
    300     virtual status_t dump(int fd, const Vector<String16>& args) = 0;
    301 };
    302 
    303 // ----------------------------------------------------------------------------
    304 
    305 extern "C" AudioHardwareInterface* createAudioHardware(void);
    306 
    307 }; // namespace android
    308 
    309 #endif // ANDROID_AUDIO_HARDWARE_INTERFACE_H
    310