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Searched
defs:BaseState
(Results
1 - 5
of
5
) sorted by null
/external/llvm/lib/Target/X86/
X86WinEHState.cpp
420
int
BaseState
= -1;
430
BaseState
= BaseStateI->second;
439
insertStateNumberStore(RegNode, CI,
BaseState
);
/packages/services/Telecomm/src/com/android/server/telecom/
CallAudioModeStateMachine.java
114
private class
BaseState
extends State {
146
private class UnfocusedState extends
BaseState
{
194
// The forced focus switch commands are handled by
BaseState
.
200
private class RingingFocusState extends
BaseState
{
280
// The forced focus switch commands are handled by
BaseState
.
286
private class SimCallFocusState extends
BaseState
{
342
// The forced focus switch commands are handled by
BaseState
.
348
private class VoipCallFocusState extends
BaseState
{
397
// The forced focus switch commands are handled by
BaseState
.
406
private class OtherFocusState extends
BaseState
{
[
all
...]
/external/llvm/lib/CodeGen/AsmPrinter/
WinException.cpp
348
int
BaseState
)
349
: EHInfo(EHInfo), MFI(MFI), MFE(MFE), MBBI(MBBI),
BaseState
(
BaseState
) {
352
LastStateChange.NewState =
BaseState
;
359
MachineFunction::const_iterator End, int
BaseState
= NullState) {
366
InvokeStateChangeIterator(EHInfo, Begin, End, BlockBegin,
BaseState
),
367
InvokeStateChangeIterator(EHInfo, End, End, BlockEnd,
BaseState
));
372
assert(
BaseState
== O.
BaseState
);
403
int
BaseState
;
[
all
...]
/external/llvm/lib/CodeGen/
WinEHPrepare.cpp
186
int
BaseState
= -1;
190
BaseState
= BaseStateI->second;
193
if (
BaseState
!= -1) {
194
FuncInfo.InvokeStateMap[II] =
BaseState
;
[
all
...]
/frameworks/av/media/libstagefright/
ACodec.cpp
218
struct ACodec::
BaseState
: public AState {
219
BaseState
(ACodec *codec, const sp<AState> &parentState = NULL);
264
DISALLOW_EVIL_CONSTRUCTORS(
BaseState
);
287
struct ACodec::UninitializedState : public ACodec::
BaseState
{
305
struct ACodec::LoadedState : public ACodec::
BaseState
{
328
struct ACodec::LoadedToIdleState : public ACodec::
BaseState
{
344
struct ACodec::IdleToExecutingState : public ACodec::
BaseState
{
358
struct ACodec::ExecutingState : public ACodec::
BaseState
{
388
struct ACodec::OutputPortSettingsChangedState : public ACodec::
BaseState
{
405
struct ACodec::ExecutingToIdleState : public ACodec::
BaseState
{
[
all
...]
Completed in 1411 milliseconds