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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 
     18 package com.android.server.wm;
     19 
     20 /**
     21  * Common class for the various debug {@link android.util.Log} output configuration in the window
     22  * manager package.
     23  */
     24 public class WindowManagerDebugConfig {
     25     // All output logs in the window manager package use the {@link #TAG_WM} string for tagging
     26     // their log output. This makes it easy to identify the origin of the log message when sifting
     27     // through a large amount of log output from multiple sources. However, it also makes trying
     28     // to figure-out the origin of a log message while debugging the window manager a little
     29     // painful. By setting this constant to true, log messages from the window manager package
     30     // will be tagged with their class names instead fot the generic tag.
     31     static final boolean TAG_WITH_CLASS_NAME = false;
     32 
     33     // Default log tag for the window manager package.
     34     static final String TAG_WM = "WindowManager";
     35 
     36     static final boolean DEBUG_RESIZE = false;
     37     static final boolean DEBUG = false;
     38     static final boolean DEBUG_ADD_REMOVE = false;
     39     static final boolean DEBUG_FOCUS = false;
     40     static final boolean DEBUG_FOCUS_LIGHT = DEBUG_FOCUS || false;
     41     static final boolean DEBUG_ANIM = false;
     42     static final boolean DEBUG_KEYGUARD = false;
     43     static final boolean DEBUG_LAYOUT = false;
     44     static final boolean DEBUG_LAYERS = false;
     45     static final boolean DEBUG_INPUT = false;
     46     static final boolean DEBUG_INPUT_METHOD = false;
     47     static final boolean DEBUG_VISIBILITY = false;
     48     static final boolean DEBUG_WINDOW_MOVEMENT = false;
     49     static final boolean DEBUG_TOKEN_MOVEMENT = false;
     50     static final boolean DEBUG_ORIENTATION = false;
     51     static final boolean DEBUG_APP_ORIENTATION = false;
     52     static final boolean DEBUG_CONFIGURATION = false;
     53     static final boolean DEBUG_APP_TRANSITIONS = false;
     54     static final boolean DEBUG_STARTING_WINDOW = false;
     55     static final boolean DEBUG_WALLPAPER = false;
     56     static final boolean DEBUG_WALLPAPER_LIGHT = false || DEBUG_WALLPAPER;
     57     static final boolean DEBUG_DRAG = false;
     58     static final boolean DEBUG_SCREEN_ON = false;
     59     static final boolean DEBUG_SCREENSHOT = false;
     60     static final boolean DEBUG_BOOT = false;
     61     static final boolean DEBUG_LAYOUT_REPEATS = false;
     62     static final boolean DEBUG_SURFACE_TRACE = false;
     63     static final boolean DEBUG_WINDOW_TRACE = false;
     64     static final boolean DEBUG_TASK_MOVEMENT = false;
     65     static final boolean DEBUG_TASK_POSITIONING = false;
     66     static final boolean DEBUG_STACK = false;
     67     static final boolean DEBUG_DISPLAY = false;
     68     static final boolean DEBUG_POWER = false;
     69     static final boolean DEBUG_DIM_LAYER = false;
     70     static final boolean SHOW_SURFACE_ALLOC = false;
     71     static final boolean SHOW_TRANSACTIONS = false;
     72     static final boolean SHOW_VERBOSE_TRANSACTIONS = false && SHOW_TRANSACTIONS;
     73     static final boolean SHOW_LIGHT_TRANSACTIONS = false || SHOW_TRANSACTIONS;
     74     static final boolean SHOW_STACK_CRAWLS = false;
     75     static final boolean DEBUG_WINDOW_CROP = false;
     76 
     77     static final String TAG_KEEP_SCREEN_ON = "DebugKeepScreenOn";
     78     static final boolean DEBUG_KEEP_SCREEN_ON = false;
     79 }
     80