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    Searched defs:IsMax (Results 1 - 4 of 4) sorted by null

  /external/v8/src/base/platform/
time.h 205 bool IsMax() const { return us_ == std::numeric_limits<int64_t>::max(); }
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/BroadphaseCollision/
btAxisSweep3.h 53 BP_FP_INT_TYPE IsMax() const {return static_cast<BP_FP_INT_TYPE>(m_pos & 1);}
156 void quantize(BP_FP_INT_TYPE* out, const btVector3& point, int isMax) const;
219 int handleIndex = pEdge->IsMax()? pHandlePrev->m_maxEdges[axis] : pHandlePrev->m_minEdges[axis];
221 beginOrEnd=pEdge->IsMax()?'E':'B';
282 if (m_pEdges[axis][i].IsMax())
303 if (m_pEdges[axis][i].IsMax())
459 void btAxisSweep3Internal<BP_FP_INT_TYPE>::quantize(BP_FP_INT_TYPE* out, const btVector3& point, int isMax) const
462 ///problem with this clamping method is that the floating point during quantization might still go outside the range [(0|isMax) .. (m_handleSentinel&m_bpHandleMask]|isMax]
468 out[0] = (BP_FP_INT_TYPE)(((BP_FP_INT_TYPE)v.getX() & m_bpHandleMask) | isMax);
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  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btAxisSweep3InternalInt.java 120 public long IsMax() {
260 public void quantize(java.nio.LongBuffer out, Vector3 point, int isMax) {
263 CollisionJNI.btAxisSweep3InternalInt_quantize(swigCPtr, this, out, point, isMax);
btAxisSweep3InternalShort.java 120 public int IsMax() {
260 public void quantize(java.nio.IntBuffer out, Vector3 point, int isMax) {
263 CollisionJNI.btAxisSweep3InternalShort_quantize(swigCPtr, this, out, point, isMax);

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