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      1 /*
      2  *  Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
      3  *
      4  *  Use of this source code is governed by a BSD-style license
      5  *  that can be found in the LICENSE file in the root of the source
      6  *  tree. An additional intellectual property rights grant can be found
      7  *  in the file PATENTS.  All contributing project authors may
      8  *  be found in the AUTHORS file in the root of the source tree.
      9  */
     10 
     11 #ifndef WEBRTC_MODULES_AUDIO_PROCESSING_BEAMFORMER_MOCK_BEAMFORMER_H_
     12 #define WEBRTC_MODULES_AUDIO_PROCESSING_BEAMFORMER_MOCK_BEAMFORMER_H_
     13 
     14 #include <vector>
     15 
     16 #include "testing/gmock/include/gmock/gmock.h"
     17 #include "webrtc/modules/audio_processing/beamformer/nonlinear_beamformer.h"
     18 
     19 namespace webrtc {
     20 
     21 class MockNonlinearBeamformer : public NonlinearBeamformer {
     22  public:
     23   explicit MockNonlinearBeamformer(const std::vector<Point>& array_geometry)
     24       : NonlinearBeamformer(array_geometry) {}
     25 
     26   MOCK_METHOD2(Initialize, void(int chunk_size_ms, int sample_rate_hz));
     27   MOCK_METHOD2(ProcessChunk, void(const ChannelBuffer<float>& input,
     28                                   ChannelBuffer<float>* output));
     29   MOCK_METHOD1(IsInBeam, bool(const SphericalPointf& spherical_point));
     30   MOCK_METHOD0(is_target_present, bool());
     31 };
     32 
     33 }  // namespace webrtc
     34 
     35 #endif  // WEBRTC_MODULES_AUDIO_PROCESSING_BEAMFORMER_MOCK_BEAMFORMER_H_
     36