1 /* 2 * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #ifndef WEBRTC_MODULES_AUDIO_PROCESSING_BEAMFORMER_MOCK_BEAMFORMER_H_ 12 #define WEBRTC_MODULES_AUDIO_PROCESSING_BEAMFORMER_MOCK_BEAMFORMER_H_ 13 14 #include <vector> 15 16 #include "testing/gmock/include/gmock/gmock.h" 17 #include "webrtc/modules/audio_processing/beamformer/nonlinear_beamformer.h" 18 19 namespace webrtc { 20 21 class MockNonlinearBeamformer : public NonlinearBeamformer { 22 public: 23 explicit MockNonlinearBeamformer(const std::vector<Point>& array_geometry) 24 : NonlinearBeamformer(array_geometry) {} 25 26 MOCK_METHOD2(Initialize, void(int chunk_size_ms, int sample_rate_hz)); 27 MOCK_METHOD2(ProcessChunk, void(const ChannelBuffer<float>& input, 28 ChannelBuffer<float>* output)); 29 MOCK_METHOD1(IsInBeam, bool(const SphericalPointf& spherical_point)); 30 MOCK_METHOD0(is_target_present, bool()); 31 }; 32 33 } // namespace webrtc 34 35 #endif // WEBRTC_MODULES_AUDIO_PROCESSING_BEAMFORMER_MOCK_BEAMFORMER_H_ 36