OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
defs:Rotation
(Results
1 - 9
of
9
) sorted by null
/frameworks/native/include/gui/
ISurfaceComposer.h
66
enum
Rotation
{
154
Rotation
rotation
= eRotateNone) = 0;
/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/filters/
FilterRotateRepresentation.java
30
public static final String SERIALIZATION_NAME = "
ROTATION
";
34
Rotation
mRotation;
36
public enum
Rotation
{
40
private
Rotation
(int value) {
48
public static
Rotation
fromValue(int value) {
64
public FilterRotateRepresentation(
Rotation
rotation
) {
73
setRotation(
rotation
);
85
public
Rotation
getRotation() {
92
mRotation =
Rotation
.NINETY
[
all
...]
/frameworks/base/core/java/android/view/
Surface.java
132
public @interface
Rotation
{}
135
*
Rotation
constant: 0 degree
rotation
(natural orientation)
140
*
Rotation
constant: 90 degree
rotation
.
145
*
Rotation
constant: 180 degree
rotation
.
150
*
Rotation
constant: 270 degree
rotation
.
586
* Returns a human readable representation of a
rotation
[
all
...]
/external/apache-commons-math/src/main/java/org/apache/commons/math/geometry/
Rotation.java
34
* user can build a
rotation
from any of these representations, and
36
* <code>
Rotation
</code> instance (see the various constructors and
37
* getters). In addition, a
rotation
can also be built implicitly
40
* representation to another one. For example, converting a
rotation
44
* double[] angles = new
Rotation
(matrix, 1.0e-10).getAngles(RotationOrder.XYZ);
46
* <p>Focus is oriented on what a
rotation
<em>do</em> rather than on its
48
* internal representation, a
rotation
is an <em>operator</em> which basically
51
* meaning of these vectors may vary and the semantics of the
rotation
also.</p>
54
* frames change. The
rotation
transforms the coordinates of the vector in inertial
56
* case, the
rotation
implicitly defines the relation between the two frames.</p
[
all
...]
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
dxgi.h
160
DXGI_MODE_ROTATION
Rotation
;
[
all
...]
d2d1helper.h
400
static D2D1FORCEINLINE Matrix3x2F
Rotation
(FLOAT angle, D2D1_POINT_2F center = D2D1::Point2F()) {
/prebuilts/devtools/tools/lib/
jcommon-1.0.12.jar
/prebuilts/tools/common/jfreechart/
jcommon-1.0.12.jar
/prebuilts/tools/common/m2/repository/jfree/jcommon/1.0.12/
jcommon-1.0.12.jar
Completed in 669 milliseconds