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      1 
      2 package com.badlogic.gdx.graphics;
      3 
      4 import com.badlogic.gdx.Graphics;
      5 import com.badlogic.gdx.utils.Disposable;
      6 
      7 /** <p>
      8  * Represents a mouse cursor. Create a cursor via
      9  * {@link Graphics#newCursor(Pixmap, int, int)}. To
     10  * set the cursor use {@link Graphics#setCursor(Cursor)}.
     11  * To use one of the system cursors, call Graphics#setSystemCursor
     12  * </p> **/
     13 public interface Cursor extends Disposable {
     14 
     15 	public static enum SystemCursor {
     16 		Arrow,
     17 		Ibeam,
     18 		Crosshair,
     19 		Hand,
     20 		HorizontalResize,
     21 		VerticalResize
     22 	}
     23 }
     24