1 2 package com.badlogic.gdx.graphics; 3 4 import com.badlogic.gdx.Graphics; 5 import com.badlogic.gdx.utils.Disposable; 6 7 /** <p> 8 * Represents a mouse cursor. Create a cursor via 9 * {@link Graphics#newCursor(Pixmap, int, int)}. To 10 * set the cursor use {@link Graphics#setCursor(Cursor)}. 11 * To use one of the system cursors, call Graphics#setSystemCursor 12 * </p> **/ 13 public interface Cursor extends Disposable { 14 15 public static enum SystemCursor { 16 Arrow, 17 Ibeam, 18 Crosshair, 19 Hand, 20 HorizontalResize, 21 VerticalResize 22 } 23 } 24