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      1 // Copyright 2011 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef V8_HANDLES_H_
      6 #define V8_HANDLES_H_
      7 
      8 #include "include/v8.h"
      9 #include "src/base/functional.h"
     10 #include "src/base/macros.h"
     11 #include "src/checks.h"
     12 #include "src/globals.h"
     13 #include "src/zone.h"
     14 
     15 namespace v8 {
     16 namespace internal {
     17 
     18 // Forward declarations.
     19 class DeferredHandles;
     20 class HandleScopeImplementer;
     21 class Isolate;
     22 class Object;
     23 
     24 
     25 // ----------------------------------------------------------------------------
     26 // Base class for Handle instantiations.  Don't use directly.
     27 class HandleBase {
     28  public:
     29   V8_INLINE explicit HandleBase(Object** location) : location_(location) {}
     30   V8_INLINE explicit HandleBase(Object* object, Isolate* isolate);
     31 
     32   // Check if this handle refers to the exact same object as the other handle.
     33   V8_INLINE bool is_identical_to(const HandleBase that) const {
     34     // Dereferencing deferred handles to check object equality is safe.
     35     SLOW_DCHECK((this->location_ == nullptr ||
     36                  this->IsDereferenceAllowed(NO_DEFERRED_CHECK)) &&
     37                 (that.location_ == nullptr ||
     38                  that.IsDereferenceAllowed(NO_DEFERRED_CHECK)));
     39     if (this->location_ == that.location_) return true;
     40     if (this->location_ == NULL || that.location_ == NULL) return false;
     41     return *this->location_ == *that.location_;
     42   }
     43 
     44   V8_INLINE bool is_null() const { return location_ == nullptr; }
     45 
     46   // Returns the raw address where this handle is stored. This should only be
     47   // used for hashing handles; do not ever try to dereference it.
     48   V8_INLINE Address address() const { return bit_cast<Address>(location_); }
     49 
     50  protected:
     51   // Provides the C++ dereference operator.
     52   V8_INLINE Object* operator*() const {
     53     SLOW_DCHECK(IsDereferenceAllowed(INCLUDE_DEFERRED_CHECK));
     54     return *location_;
     55   }
     56 
     57   // Returns the address to where the raw pointer is stored.
     58   V8_INLINE Object** location() const {
     59     SLOW_DCHECK(location_ == nullptr ||
     60                 IsDereferenceAllowed(INCLUDE_DEFERRED_CHECK));
     61     return location_;
     62   }
     63 
     64   enum DereferenceCheckMode { INCLUDE_DEFERRED_CHECK, NO_DEFERRED_CHECK };
     65 #ifdef DEBUG
     66   bool IsDereferenceAllowed(DereferenceCheckMode mode) const;
     67 #else
     68   V8_INLINE
     69   bool IsDereferenceAllowed(DereferenceCheckMode mode) const { return true; }
     70 #endif  // DEBUG
     71 
     72   Object** location_;
     73 };
     74 
     75 
     76 // ----------------------------------------------------------------------------
     77 // A Handle provides a reference to an object that survives relocation by
     78 // the garbage collector.
     79 //
     80 // Handles are only valid within a HandleScope. When a handle is created
     81 // for an object a cell is allocated in the current HandleScope.
     82 //
     83 // Also note that Handles do not provide default equality comparison or hashing
     84 // operators on purpose. Such operators would be misleading, because intended
     85 // semantics is ambiguous between Handle location and object identity. Instead
     86 // use either {is_identical_to} or {location} explicitly.
     87 template <typename T>
     88 class Handle final : public HandleBase {
     89  public:
     90   V8_INLINE explicit Handle(T** location = nullptr)
     91       : HandleBase(reinterpret_cast<Object**>(location)) {
     92     Object* a = nullptr;
     93     T* b = nullptr;
     94     a = b;  // Fake assignment to enforce type checks.
     95     USE(a);
     96   }
     97   V8_INLINE explicit Handle(T* object) : Handle(object, object->GetIsolate()) {}
     98   V8_INLINE Handle(T* object, Isolate* isolate) : HandleBase(object, isolate) {}
     99 
    100   // Allocate a new handle for the object, do not canonicalize.
    101   V8_INLINE static Handle<T> New(T* object, Isolate* isolate);
    102 
    103   // Constructor for handling automatic up casting.
    104   // Ex. Handle<JSFunction> can be passed when Handle<Object> is expected.
    105   template <typename S>
    106   V8_INLINE Handle(Handle<S> handle)
    107       : HandleBase(handle) {
    108     T* a = nullptr;
    109     S* b = nullptr;
    110     a = b;  // Fake assignment to enforce type checks.
    111     USE(a);
    112   }
    113 
    114   V8_INLINE T* operator->() const { return operator*(); }
    115 
    116   // Provides the C++ dereference operator.
    117   V8_INLINE T* operator*() const {
    118     return reinterpret_cast<T*>(HandleBase::operator*());
    119   }
    120 
    121   // Returns the address to where the raw pointer is stored.
    122   V8_INLINE T** location() const {
    123     return reinterpret_cast<T**>(HandleBase::location());
    124   }
    125 
    126   template <typename S>
    127   static const Handle<T> cast(Handle<S> that) {
    128     T::cast(*reinterpret_cast<T**>(that.location_));
    129     return Handle<T>(reinterpret_cast<T**>(that.location_));
    130   }
    131 
    132   // TODO(yangguo): Values that contain empty handles should be declared as
    133   // MaybeHandle to force validation before being used as handles.
    134   static const Handle<T> null() { return Handle<T>(); }
    135 
    136   // Provide function object for location equality comparison.
    137   struct equal_to : public std::binary_function<Handle<T>, Handle<T>, bool> {
    138     V8_INLINE bool operator()(Handle<T> lhs, Handle<T> rhs) const {
    139       return lhs.address() == rhs.address();
    140     }
    141   };
    142 
    143   // Provide function object for location hashing.
    144   struct hash : public std::unary_function<Handle<T>, size_t> {
    145     V8_INLINE size_t operator()(Handle<T> const& handle) const {
    146       return base::hash<void*>()(handle.address());
    147     }
    148   };
    149 
    150  private:
    151   // Handles of different classes are allowed to access each other's location_.
    152   template <typename>
    153   friend class Handle;
    154   // MaybeHandle is allowed to access location_.
    155   template <typename>
    156   friend class MaybeHandle;
    157 };
    158 
    159 template <typename T>
    160 inline std::ostream& operator<<(std::ostream& os, Handle<T> handle);
    161 
    162 template <typename T>
    163 V8_INLINE Handle<T> handle(T* object, Isolate* isolate) {
    164   return Handle<T>(object, isolate);
    165 }
    166 
    167 template <typename T>
    168 V8_INLINE Handle<T> handle(T* object) {
    169   return Handle<T>(object);
    170 }
    171 
    172 
    173 // ----------------------------------------------------------------------------
    174 // A Handle can be converted into a MaybeHandle. Converting a MaybeHandle
    175 // into a Handle requires checking that it does not point to NULL.  This
    176 // ensures NULL checks before use.
    177 //
    178 // Also note that Handles do not provide default equality comparison or hashing
    179 // operators on purpose. Such operators would be misleading, because intended
    180 // semantics is ambiguous between Handle location and object identity.
    181 template <typename T>
    182 class MaybeHandle final {
    183  public:
    184   V8_INLINE MaybeHandle() {}
    185   V8_INLINE ~MaybeHandle() {}
    186 
    187   // Constructor for handling automatic up casting from Handle.
    188   // Ex. Handle<JSArray> can be passed when MaybeHandle<Object> is expected.
    189   template <typename S>
    190   V8_INLINE MaybeHandle(Handle<S> handle)
    191       : location_(reinterpret_cast<T**>(handle.location_)) {
    192     T* a = nullptr;
    193     S* b = nullptr;
    194     a = b;  // Fake assignment to enforce type checks.
    195     USE(a);
    196   }
    197 
    198   // Constructor for handling automatic up casting.
    199   // Ex. MaybeHandle<JSArray> can be passed when Handle<Object> is expected.
    200   template <typename S>
    201   V8_INLINE MaybeHandle(MaybeHandle<S> maybe_handle)
    202       : location_(reinterpret_cast<T**>(maybe_handle.location_)) {
    203     T* a = nullptr;
    204     S* b = nullptr;
    205     a = b;  // Fake assignment to enforce type checks.
    206     USE(a);
    207   }
    208 
    209   V8_INLINE void Assert() const { DCHECK_NOT_NULL(location_); }
    210   V8_INLINE void Check() const { CHECK_NOT_NULL(location_); }
    211 
    212   V8_INLINE Handle<T> ToHandleChecked() const {
    213     Check();
    214     return Handle<T>(location_);
    215   }
    216 
    217   // Convert to a Handle with a type that can be upcasted to.
    218   template <typename S>
    219   V8_INLINE bool ToHandle(Handle<S>* out) const {
    220     if (location_ == nullptr) {
    221       *out = Handle<T>::null();
    222       return false;
    223     } else {
    224       *out = Handle<T>(location_);
    225       return true;
    226     }
    227   }
    228 
    229   bool is_null() const { return location_ == nullptr; }
    230 
    231  protected:
    232   T** location_ = nullptr;
    233 
    234   // MaybeHandles of different classes are allowed to access each
    235   // other's location_.
    236   template <typename>
    237   friend class MaybeHandle;
    238 };
    239 
    240 
    241 // ----------------------------------------------------------------------------
    242 // A stack-allocated class that governs a number of local handles.
    243 // After a handle scope has been created, all local handles will be
    244 // allocated within that handle scope until either the handle scope is
    245 // deleted or another handle scope is created.  If there is already a
    246 // handle scope and a new one is created, all allocations will take
    247 // place in the new handle scope until it is deleted.  After that,
    248 // new handles will again be allocated in the original handle scope.
    249 //
    250 // After the handle scope of a local handle has been deleted the
    251 // garbage collector will no longer track the object stored in the
    252 // handle and may deallocate it.  The behavior of accessing a handle
    253 // for which the handle scope has been deleted is undefined.
    254 class HandleScope {
    255  public:
    256   explicit inline HandleScope(Isolate* isolate);
    257 
    258   inline ~HandleScope();
    259 
    260   // Counts the number of allocated handles.
    261   static int NumberOfHandles(Isolate* isolate);
    262 
    263   // Create a new handle or lookup a canonical handle.
    264   V8_INLINE static Object** GetHandle(Isolate* isolate, Object* value);
    265 
    266   // Creates a new handle with the given value.
    267   V8_INLINE static Object** CreateHandle(Isolate* isolate, Object* value);
    268 
    269   // Deallocates any extensions used by the current scope.
    270   static void DeleteExtensions(Isolate* isolate);
    271 
    272   static Address current_next_address(Isolate* isolate);
    273   static Address current_limit_address(Isolate* isolate);
    274   static Address current_level_address(Isolate* isolate);
    275 
    276   // Closes the HandleScope (invalidating all handles
    277   // created in the scope of the HandleScope) and returns
    278   // a Handle backed by the parent scope holding the
    279   // value of the argument handle.
    280   template <typename T>
    281   Handle<T> CloseAndEscape(Handle<T> handle_value);
    282 
    283   Isolate* isolate() { return isolate_; }
    284 
    285   // Limit for number of handles with --check-handle-count. This is
    286   // large enough to compile natives and pass unit tests with some
    287   // slack for future changes to natives.
    288   static const int kCheckHandleThreshold = 30 * 1024;
    289 
    290  private:
    291   // Prevent heap allocation or illegal handle scopes.
    292   HandleScope(const HandleScope&);
    293   void operator=(const HandleScope&);
    294   void* operator new(size_t size);
    295   void operator delete(void* size_t);
    296 
    297   Isolate* isolate_;
    298   Object** prev_next_;
    299   Object** prev_limit_;
    300 
    301   // Close the handle scope resetting limits to a previous state.
    302   static inline void CloseScope(Isolate* isolate,
    303                                 Object** prev_next,
    304                                 Object** prev_limit);
    305 
    306   // Extend the handle scope making room for more handles.
    307   static Object** Extend(Isolate* isolate);
    308 
    309 #ifdef ENABLE_HANDLE_ZAPPING
    310   // Zaps the handles in the half-open interval [start, end).
    311   static void ZapRange(Object** start, Object** end);
    312 #endif
    313 
    314   friend class v8::HandleScope;
    315   friend class DeferredHandles;
    316   friend class DeferredHandleScope;
    317   friend class HandleScopeImplementer;
    318   friend class Isolate;
    319 };
    320 
    321 
    322 // Forward declarations for CanonicalHandleScope.
    323 template <typename V>
    324 class IdentityMap;
    325 class RootIndexMap;
    326 
    327 
    328 // A CanonicalHandleScope does not open a new HandleScope. It changes the
    329 // existing HandleScope so that Handles created within are canonicalized.
    330 // This does not apply to nested inner HandleScopes unless a nested
    331 // CanonicalHandleScope is introduced. Handles are only canonicalized within
    332 // the same CanonicalHandleScope, but not across nested ones.
    333 class CanonicalHandleScope final {
    334  public:
    335   explicit CanonicalHandleScope(Isolate* isolate);
    336   ~CanonicalHandleScope();
    337 
    338  private:
    339   Object** Lookup(Object* object);
    340 
    341   Isolate* isolate_;
    342   Zone zone_;
    343   RootIndexMap* root_index_map_;
    344   IdentityMap<Object**>* identity_map_;
    345   // Ordinary nested handle scopes within the current one are not canonical.
    346   int canonical_level_;
    347   // We may have nested canonical scopes. Handles are canonical within each one.
    348   CanonicalHandleScope* prev_canonical_scope_;
    349 
    350   friend class HandleScope;
    351 };
    352 
    353 
    354 class DeferredHandleScope final {
    355  public:
    356   explicit DeferredHandleScope(Isolate* isolate);
    357   // The DeferredHandles object returned stores the Handles created
    358   // since the creation of this DeferredHandleScope.  The Handles are
    359   // alive as long as the DeferredHandles object is alive.
    360   DeferredHandles* Detach();
    361   ~DeferredHandleScope();
    362 
    363  private:
    364   Object** prev_limit_;
    365   Object** prev_next_;
    366   HandleScopeImplementer* impl_;
    367 
    368 #ifdef DEBUG
    369   bool handles_detached_;
    370   int prev_level_;
    371 #endif
    372 
    373   friend class HandleScopeImplementer;
    374 };
    375 
    376 
    377 // Seal off the current HandleScope so that new handles can only be created
    378 // if a new HandleScope is entered.
    379 class SealHandleScope final {
    380  public:
    381 #ifndef DEBUG
    382   explicit SealHandleScope(Isolate* isolate) {}
    383   ~SealHandleScope() {}
    384 #else
    385   explicit inline SealHandleScope(Isolate* isolate);
    386   inline ~SealHandleScope();
    387  private:
    388   Isolate* isolate_;
    389   Object** prev_limit_;
    390   int prev_sealed_level_;
    391 #endif
    392 };
    393 
    394 
    395 struct HandleScopeData final {
    396   Object** next;
    397   Object** limit;
    398   int level;
    399   int sealed_level;
    400   CanonicalHandleScope* canonical_scope;
    401 
    402   void Initialize() {
    403     next = limit = NULL;
    404     sealed_level = level = 0;
    405     canonical_scope = NULL;
    406   }
    407 };
    408 
    409 }  // namespace internal
    410 }  // namespace v8
    411 
    412 #endif  // V8_HANDLES_H_
    413