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  /external/mesa3d/src/mesa/tnl/
t_vb_texmat.c 60 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
73 VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]);
75 VB->AttribPtr[VERT_ATTRIB_TEX0+i] = &store->texcoord[i];
88 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
98 _mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 );
t_vb_normals.c 53 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
65 lengths = VB->NormalLengthPtr;
69 VB->AttribPtr[_TNL_ATTRIB_NORMAL], /* input normals */
73 if (VB->AttribPtr[_TNL_ATTRIB_NORMAL]->count > 1) {
80 VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal;
82 VB->NormalLengthPtr = NULL; /* no longer valid */
159 _mesa_vector4f_alloc( &store->normal, 0, tnl->vb.Size, 32 );
t_vb_points.c 54 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
55 const GLfloat *eyeCoord = (GLfloat *) VB->EyePtr->data + 2;
56 const GLint eyeCoordStride = VB->EyePtr->stride / sizeof(GLfloat);
64 for (i = 0; i < VB->Count; i++) {
72 VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->PointSize;
82 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
89 _mesa_vector4f_alloc( &store->PointSize, 0, VB->Size, 32 );
t_vb_vertex.c 142 struct vertex_buffer *VB = &tnl->vb;
154 VB->EyePtr = VB->AttribPtr[_TNL_ATTRIB_POS];
156 VB->EyePtr = TransformRaw( &store->eye,
158 VB->AttribPtr[_TNL_ATTRIB_POS]);
161 VB->ClipPtr = TransformRaw( &store->clip,
163 VB->AttribPtr[_TNL_ATTRIB_POS] );
167 switch (VB->ClipPtr->size) {
171 _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 2 )
    [all...]
t_draw.c 167 * floating point, populate VB->AttribPtr[].
176 struct vertex_buffer *VB = &tnl->vb;
227 VB->AttribPtr[attrib] = &tnl->tmp_inputs[attrib];
228 VB->AttribPtr[attrib]->data = (GLfloat (*)[4])ptr;
229 VB->AttribPtr[attrib]->start = (GLfloat *)ptr;
230 VB->AttribPtr[attrib]->count = count;
231 VB->AttribPtr[attrib]->stride = stride;
232 VB->AttribPtr[attrib]->size = input->Size;
236 VB->AttribPtr[attrib]->flags = (((1<<input->Size)-1) |
    [all...]
t_vb_cliptmp.h 121 struct vertex_buffer *VB = &tnl->vb;
123 GLfloat (*coord)[4] = VB->ClipPtr->data;
124 GLuint newvert = VB->Count;
151 if (VB->ClipMask[v0]) {
165 if (VB->ClipMask[v1]) {
190 struct vertex_buffer *VB = &tnl->vb;
192 GLuint newvert = VB->Count;
193 GLfloat (*coord)[4] = VB->ClipPtr->data
    [all...]
t_vb_fog.c 146 struct vertex_buffer *VB = &tnl->vb;
158 /* source = VB->AttribPtr[_TNL_ATTRIB_POS] or VB->EyePtr coords */
159 /* dest = VB->AttribPtr[_TNL_ATTRIB_FOG] = fog stage private storage */
160 VB->AttribPtr[_TNL_ATTRIB_FOG] = &store->fogcoord;
178 _mesa_dotprod_tab[VB->AttribPtr[_TNL_ATTRIB_POS]->size]
181 VB->AttribPtr[_TNL_ATTRIB_POS], plane );
183 input->count = VB->AttribPtr[_TNL_ATTRIB_POS]->count;
197 if (VB->EyePtr->size < 2
    [all...]
t_vb_light.c 46 struct vertex_buffer *VB,
55 const GLfloat *ptr; /* points to src vertex color (in VB array) */
223 struct vertex_buffer *VB, struct light_stage_data *store)
238 VB->AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = VB->AttribPtr[_TNL_ATTRIB_COLOR0];
247 if (VB->AttribPtr[i]->stride) {
250 store->mat[j].ptr = VB->AttribPtr[i]->start;
251 store->mat[j].stride = VB->AttribPtr[i]->stride;
252 store->mat[j].size = VB->AttribPtr[i]->size;
330 struct vertex_buffer *VB = &tnl->vb
    [all...]
t_vb_program.c 131 struct vertex_buffer *VB = &tnl->vb;
141 VB->NdcPtr =
142 _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr,
150 VB->NdcPtr = NULL;
151 _mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr,
164 /* Test userclip planes. This contributes to VB->ClipMask.
170 VB->ClipPtr
    [all...]
t_vb_render.c 73 #define EDGEFLAG_GET(idx) VB->EdgeFlag[idx]
74 #define EDGEFLAG_SET(idx, val) VB->EdgeFlag[idx] = val
120 struct vertex_buffer *VB = &tnl->vb; \
121 const GLuint * const elt = VB->Elts; \
122 const GLubyte *mask = VB->ClipMask; \
123 const GLuint sz = VB->ClipPtr->size; \
156 struct vertex_buffer *VB = &tnl->vb;
157 const GLuint * const elt = VB->Elts
    [all...]
t_vb_texgen.c 255 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
256 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit];
259 build_f_tab[VB->EyePtr->size]( out->start,
261 VB->AttribPtr[_TNL_ATTRIB_NORMAL],
262 VB->EyePtr );
265 out->count = VB->Count;
277 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
278 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit]
    [all...]
  /external/mesa3d/src/mesa/tnl_dd/
t_dd_unfilled.h 39 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
40 GLubyte *ef = VB->EdgeFlag;
103 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
104 GLubyte *ef = VB->EdgeFlag;
t_dd_vb.c 279 /* Interpolate the elements of the VB not included in typical hardware
298 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
300 if (VB->BackfaceColorPtr) {
301 assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat));
304 GET_COLOR(VB->BackfaceColorPtr, dst),
305 GET_COLOR(VB->BackfaceColorPtr, out),
306 GET_COLOR(VB->BackfaceColorPtr, in) );
308 if (VB->BackfaceSecondaryColorPtr) {
310 GET_COLOR(VB->BackfaceSecondaryColorPtr, dst)
    [all...]
  /ndk/tests/device/test-stlport_shared-exception/jni/
eh18.cpp 4 class VB {
7 VB (int v) { n = v; }
8 VB (const VB& o) {
10 // printf("copying VB from %d to %d\n", &o, this);
14 class D : public virtual VB {
17 D(int i1, int i2) : VB(i2) { j = i1; }
18 VB& vb() { return *(VB*)this; function in class:D
19 const VB& vb() const { return *(const VB*)this; } function in class:D
26 VB& vb() { return *(VB*)this; } function in class:pD
27 const VB& vb() const { return *(const VB*)this; } function in class:pD
34 VB *vb = &d.vb(); local
    [all...]
  /ndk/tests/device/test-stlport_static-exception/jni/
eh18.cpp 4 class VB {
7 VB (int v) { n = v; }
8 VB (const VB& o) {
10 // printf("copying VB from %d to %d\n", &o, this);
14 class D : public virtual VB {
17 D(int i1, int i2) : VB(i2) { j = i1; }
18 VB& vb() { return *(VB*)this; function in class:D
19 const VB& vb() const { return *(const VB*)this; } function in class:D
26 VB& vb() { return *(VB*)this; } function in class:pD
27 const VB& vb() const { return *(const VB*)this; } function in class:pD
34 VB *vb = &d.vb(); local
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_maos_arrays.c 79 struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb;
82 GLuint count = VB->Count;
91 emitsize = (VB->AttribPtr[attrib]->size);
106 emitsize = (VB->AttribPtr[attrib]->size);
121 (char *)VB->AttribPtr[attrib]->data,
123 VB->AttribPtr[attrib]->stride,
128 (char *)VB->AttribPtr[attrib]->data,
129 VB->AttribPtr[attrib]->stride,
139 if (VB->AttribPtr[attrib]->size == 4 &
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_maos_arrays.c 147 struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb;
150 GLuint count = VB->Count;
162 (char *)VB->AttribPtr[_TNL_ATTRIB_POS]->data,
163 VB->AttribPtr[_TNL_ATTRIB_POS]->size,
164 VB->AttribPtr[_TNL_ATTRIB_POS]->stride,
167 switch( VB->AttribPtr[_TNL_ATTRIB_POS]->size ) {
182 (char *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data,
184 VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride,
193 if (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size == 4 &
    [all...]
radeon_maos_vbtmp.h 42 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
59 coord = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_POS]->data;
60 coord_stride = VB->AttribPtr[_TNL_ATTRIB_POS]->stride;
63 if (VB->AttribPtr[_TNL_ATTRIB_TEX2]) {
65 tc2 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data;
66 tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride;
67 if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size < 3) {
70 else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size < 4) {
80 if (VB->AttribPtr[_TNL_ATTRIB_TEX1])
    [all...]
radeon_maos_verts.c 313 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
328 if (VB->AttribPtr[_TNL_ATTRIB_POS]->size == 4) {
350 if (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) {
356 else if ((VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) &&
358 GLuint swaptexmatcol = (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size - 3);
385 VB->Count * setup_tab[i].vertex_size * 4,
392 if (VB->AttribPtr[_TNL_ATTRIB_POS]->size < 3 ||
393 (VB->AttribPtr[_TNL_ATTRIB_POS]->size == 3 &&
397 VB->AttribPtr[_TNL_ATTRIB_POS]->data
    [all...]
  /external/mesa3d/src/mesa/swrast_setup/
ss_context.c 187 struct vertex_buffer *VB = &tnl->vb;
205 VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
ss_triangle.c 116 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
117 GLubyte *ef = VB->EdgeFlag;
215 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
219 if (VB->Elts) {
221 if (VB->ClipMask[VB->Elts[i]] == 0)
222 _swrast_Point( ctx, &verts[VB->Elts[i]] );
226 if (VB->ClipMask[i] == 0
    [all...]
ss_tritmp.h 35 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
68 if (VB->BackfaceColorPtr) {
69 GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data;
82 if (VB->BackfaceColorPtr->stride) {
109 if (VB->BackfaceSecondaryColorPtr) {
110 GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data;
116 if (VB->BackfaceSecondaryColorPtr->stride) {
190 if (VB->BackfaceColorPtr) {
203 if (VB->BackfaceSecondaryColorPtr)
    [all...]
  /external/clang/test/CXX/special/class.dtor/
p3-0x.cpp 145 struct VB : VA
146 { virtual ~VB() {} };
  /external/mesa3d/src/mesa/drivers/dri/i915/
i830_vtbl.c 82 struct vertex_buffer *VB = &tnl->vb;
90 VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
132 GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size;
intel_render.c 176 choose_render(struct intel_context *intel, struct vertex_buffer *VB)
187 for (i = 0; i < VB->PrimitiveCount; i++) {
188 GLuint prim = VB->Primitive[i].mode;
189 GLuint length = VB->Primitive[i].count;
229 struct vertex_buffer *VB = &tnl->vb;
237 !intel_validate_render(ctx, VB) || !choose_render(intel, VB)) {
245 for (i = 0; i < VB->PrimitiveCount; i++) {
246 GLuint prim = _tnl_translate_prim(&VB->Primitive[i])
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