/external/clang/test/CodeGen/ |
arm_function_epilog.cpp | 4 struct Vec2 { 10 // CHECK: define arm_aapcs_vfpcc %struct.Vec2 @_Z7getVec2v() 11 // CHECK: ret %struct.Vec2 12 Vec2 getVec2() { 13 Vec2 out; 14 union { Vec2* v; unsigned char* u; } x;
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/cts/apps/CtsVerifier/include/colorchecker/ |
vec2.h | 24 class Vec2{ 26 Vec2(T inputX, T inputY) { 31 Vec2() {} 33 inline Vec2<T> operator+ (const Vec2<T> ¶m) const { 34 Vec2<T> temp(mX + param.x(), mY + param.y()); 38 inline Vec2<T> operator- (const Vec2<T> ¶m) const { 39 Vec2<T> temp(mX - param.x(), mY - param.y()); 43 inline Vec2<float> operator/ (const int param) const [all...] |
/external/deqp/framework/common/ |
tcuVectorType.hpp | 39 typedef Vector<float, 2> Vec2;
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/particle/ |
VoronoiDiagram.java | 4 import org.jbox2d.common.Vec2; 9 final Vec2 center = new Vec2(); 75 public void addGenerator(Vec2 center, int tag) { 82 private final Vec2 lower = new Vec2(); 83 private final Vec2 upper = new Vec2(); 107 Vec2.minToOut(lower, g.center, lower); 108 Vec2.maxToOut(upper, g.center, upper) [all...] |
/external/opencv3/modules/viz/src/vtk/ |
vtkCloudMatSource.cpp | 269 typedef Vec<_Tn, 2> Vec2; 278 const Vec2* srow = _tcoords.ptr<Vec2>(y); 279 const Vec2* send = srow + _tcoords.cols;
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/development/ndk/sources/android/ndk_helper/ |
vecmath.h | 34 class Vec2; 43 class Vec2 55 Vec2() 60 Vec2( const float fX, const float fY ) 66 Vec2( const Vec2& vec ) 72 Vec2( const float* pVec ) 79 Vec2 operator*( const Vec2& rhs ) const 81 Vec2 ret [all...] |
/external/ceres-solver/examples/ |
libmv_homography.cc | 71 typedef Eigen::Matrix<double, 2, 1> Vec2; 136 const Vec2 &x1, 137 const Vec2 &x2) { 138 Vec2 forward_error, backward_error; 247 HomographySymmetricGeometricCostFunctor(const Vec2 &x, 248 const Vec2 &y) 254 typedef Eigen::Matrix<T, 2, 1> Vec2; 257 Vec2 x(T(x_(0)), T(x_(1))); 258 Vec2 y(T(y_(0)), T(y_(1))); 268 const Vec2 x_ [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/ |
AABB.java | 28 import org.jbox2d.common.Vec2; 35 public final Vec2 lowerBound; 37 public final Vec2 upperBound; 43 lowerBound = new Vec2(); 44 upperBound = new Vec2(); 62 public AABB(final Vec2 lowerVertex, final Vec2 upperVertex) { 73 Vec2 v = aabb.lowerBound; 76 Vec2 v1 = aabb.upperBound; 99 public final Vec2 getCenter() [all...] |
TimeOfImpact.java | 33 import org.jbox2d.common.Vec2; 313 public final Vec2 m_localPoint = new Vec2(); 314 public final Vec2 m_axis = new Vec2(); 319 private final Vec2 localPointA = new Vec2(); 320 private final Vec2 localPointB = new Vec2(); 321 private final Vec2 pointA = new Vec2() [all...] |
Distance.java | 34 import org.jbox2d.common.Vec2; 55 public final Vec2 wA = new Vec2(); // support point in shapeA 56 public final Vec2 wB = new Vec2(); // support point in shapeB 57 public final Vec2 w = new Vec2(); // wB - wA 123 Vec2 wALocal = proxyA.getVertex(v.indexA); 124 Vec2 wBLocal = proxyB.getVertex(v.indexB); 147 Vec2 wALocal = proxyA.getVertex(0) [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/common/ |
Vec2.java | 31 public class Vec2 implements Serializable { 36 public Vec2() { 40 public Vec2(float x, float y) { 45 public Vec2(Vec2 toCopy) { 56 public final Vec2 set(float x, float y) { 63 public final Vec2 set(Vec2 v) { 70 public final Vec2 add(Vec2 v) [all...] |
/external/deqp/modules/gles31/scripts/ |
gen-implicit-conversions.py | 29 from genutil import Scalar, Vec2, Vec3, Vec4, Uint, UVec2, UVec3, UVec4, CaseGroup 235 "ivec2": [Vec2(x[0], x[1]) for x in IN_IVECTOR], 236 "uvec2": [Vec2(x[0], x[1]) for x in IN_UVECTOR], 242 "vec2": [Vec2(x[0], x[1]).toFloat() for x in IN_IVECTOR], 250 "ivec2": ["uvec2", "vec2"], 251 "uvec2": ["vec2"], 259 "int": ["vec2", "vec3", "vec4", "uvec2", "uvec3", "uvec4"], 260 "uint": ["vec2", "vec3", "vec4"] 272 "float": ["vec2", "vec3", "vec4"] [all...] |
genutil.py | 217 def toVec2(self): return Vec2(self.x, self.x) 295 elif isinstance(val, Vec2): 296 return Vec2(self.x * val.x, self.x * val.y) 307 elif isinstance(val, Vec2): 308 return Vec2(self.x / val.x, self.x / val.y) 347 elif (len(lst) == 2): return Vec2(lst[0], lst[1]) 375 class Vec2(Vec): 381 def applyUnary(self, func): return Vec2(func(self.x), func(self.y)) 382 def applyBinary(self, func, other): return Vec2(func(self.x, other.x), func(self.y, other.y)) 386 def toVec2(self): return Vec2(self.x, self.y [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/joints/ |
DistanceJoint.java | 52 import org.jbox2d.common.Vec2; 74 private final Vec2 m_localAnchorA; 75 private final Vec2 m_localAnchorB; 83 private final Vec2 m_u = new Vec2(); 84 private final Vec2 m_rA = new Vec2(); 85 private final Vec2 m_rB = new Vec2(); 86 private final Vec2 m_localCenterA = new Vec2() [all...] |
FrictionJoint.java | 32 import org.jbox2d.common.Vec2; 41 private final Vec2 m_localAnchorA; 42 private final Vec2 m_localAnchorB; 45 private final Vec2 m_linearImpulse; 53 private final Vec2 m_rA = new Vec2(); 54 private final Vec2 m_rB = new Vec2(); 55 private final Vec2 m_localCenterA = new Vec2(); [all...] |
MouseJoint.java | 31 import org.jbox2d.common.Vec2; 45 private final Vec2 m_localAnchorB = new Vec2(); 46 private final Vec2 m_targetA = new Vec2(); 52 private final Vec2 m_impulse = new Vec2(); 58 private final Vec2 m_rB = new Vec2(); 59 private final Vec2 m_localCenterB = new Vec2() [all...] |
RopeJoint.java | 6 import org.jbox2d.common.Vec2; 21 private final Vec2 m_localAnchorA = new Vec2(); 22 private final Vec2 m_localAnchorB = new Vec2(); 30 private final Vec2 m_u = new Vec2(); 31 private final Vec2 m_rA = new Vec2(); 32 private final Vec2 m_rB = new Vec2() [all...] |
PulleyJoint.java | 32 import org.jbox2d.common.Vec2; 49 private final Vec2 m_groundAnchorA = new Vec2(); 50 private final Vec2 m_groundAnchorB = new Vec2(); 55 private final Vec2 m_localAnchorA = new Vec2(); 56 private final Vec2 m_localAnchorB = new Vec2(); 64 private final Vec2 m_uA = new Vec2() [all...] |
WeldJoint.java | 33 import org.jbox2d.common.Vec2; 65 private final Vec2 m_localAnchorA; 66 private final Vec2 m_localAnchorB; 75 private final Vec2 m_rA = new Vec2(); 76 private final Vec2 m_rB = new Vec2(); 77 private final Vec2 m_localCenterA = new Vec2(); 78 private final Vec2 m_localCenterB = new Vec2() [all...] |
RevoluteJoint.java | 31 import org.jbox2d.common.Vec2; 62 protected final Vec2 m_localAnchorA = new Vec2(); 63 protected final Vec2 m_localAnchorB = new Vec2(); 79 private final Vec2 m_rA = new Vec2(); 80 private final Vec2 m_rB = new Vec2(); 81 private final Vec2 m_localCenterA = new Vec2() [all...] |
/external/opencv3/3rdparty/openexr/Imath/ |
ImathVec.h | 61 template <class T> class Vec2; 68 template <class T> class Vec2 86 Vec2 (); // no initialization 87 explicit Vec2 (T a); // (a a) 88 Vec2 (T a, T b); // (a b) 95 Vec2 (const Vec2 &v); 96 template <class S> Vec2 (const Vec2<S> &v); 98 const Vec2 & operator = (const Vec2 &v) [all...] |
/external/deqp/modules/gles2/scripts/ |
genutil.py | 204 def toVec2(self): return Vec2(self.x, self.x) 261 elif isinstance(val, Vec2): 262 return Vec2(self.x * val.x, self.x * val.y) 273 elif isinstance(val, Vec2): 274 return Vec2(self.x / val.x, self.x / val.y) 287 elif (len(lst) == 2): return Vec2(lst[0], lst[1]) 309 class Vec2(Vec): 315 def applyUnary(self, func): return Vec2(func(self.x), func(self.y)) 316 def applyBinary(self, func, other): return Vec2(func(self.x, other.x), func(self.y, other.y)) 320 def toVec2(self): return Vec2(self.x, self.y [all...] |
/external/deqp/modules/gles3/scripts/ |
genutil.py | 217 def toVec2(self): return Vec2(self.x, self.x) 293 elif isinstance(val, Vec2): 294 return Vec2(self.x * val.x, self.x * val.y) 305 elif isinstance(val, Vec2): 306 return Vec2(self.x / val.x, self.x / val.y) 345 elif (len(lst) == 2): return Vec2(lst[0], lst[1]) 373 class Vec2(Vec): 379 def applyUnary(self, func): return Vec2(func(self.x), func(self.y)) 380 def applyBinary(self, func, other): return Vec2(func(self.x, other.x), func(self.y, other.y)) 384 def toVec2(self): return Vec2(self.x, self.y [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/ |
Body.java | 33 import org.jbox2d.common.Vec2; 72 public final Vec2 m_linearVelocity = new Vec2(); 75 public final Vec2 m_force = new Vec2(); 317 public final void setTransform(Vec2 position, float angle) { 353 public final Vec2 getPosition() { 369 public final Vec2 getWorldCenter() { 376 public final Vec2 getLocalCenter() { 385 public final void setLinearVelocity(Vec2 v) [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/shapes/ |
PolygonShape.java | 33 import org.jbox2d.common.Vec2; 48 public final Vec2 m_centroid = new Vec2(); 54 public final Vec2 m_vertices[]; 60 public final Vec2 m_normals[]; 68 private final Vec2 pool1 = new Vec2(); 69 private final Vec2 pool2 = new Vec2(); 70 private final Vec2 pool3 = new Vec2() [all...] |