Home | History | Annotate | Download | only in SDL
      1 /*
      2 The zlib/libpng License
      3 
      4 Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com)
      5 
      6 This software is provided 'as-is', without any express or implied warranty. In no event will
      7 the authors be held liable for any damages arising from the use of this software.
      8 
      9 Permission is granted to anyone to use this software for any purpose, including commercial
     10 applications, and to alter it and redistribute it freely, subject to the following
     11 restrictions:
     12 
     13     1. The origin of this software must not be misrepresented; you must not claim that
     14 		you wrote the original software. If you use this software in a product,
     15 		an acknowledgment in the product documentation would be appreciated but is
     16 		not required.
     17 
     18     2. Altered source versions must be plainly marked as such, and must not be
     19 		misrepresented as being the original software.
     20 
     21     3. This notice may not be removed or altered from any source distribution.
     22 */
     23 #ifndef OIS_SDLInputManager_H
     24 #define OIS_SDLInputManager_H
     25 
     26 #include "OISInputManager.h"
     27 #include "SDL/SDLPrereqs.h"
     28 
     29 namespace OIS
     30 {
     31 	/**
     32 		SDL Input Manager wrapper
     33 	*/
     34 	class SDLInputManager : public InputManager
     35 	{
     36 	public:
     37 		SDLInputManager();
     38 		virtual ~SDLInputManager();
     39 
     40 		/** @copydoc InputManager::inputSystemName */
     41 		virtual const std::string& inputSystemName() { return iName; }
     42 
     43 		/** @copydoc InputManager::numJoysticks */
     44 		virtual int numJoySticks();
     45 		/** @copydoc InputManager::numMice */
     46 		virtual int numMice();
     47 		/** @copydoc InputManager::numKeyBoards */
     48 		virtual int numKeyboards();
     49 
     50 		/** @copydoc InputManager::createInputObject */
     51 		Object* createInputObject( Type iType, bool bufferMode );
     52 		/** @copydoc InputManager::destroyInputObject */
     53 		void destroyInputObject( Object* obj );
     54 
     55 		/** @copydoc InputManager::_initialize */
     56 		void _initialize( ParamList &paramList );
     57 
     58 		//Utility methods to coordinate between mouse and keyboard grabbing
     59 		bool _getGrabMode() {return mGrabbed;};
     60 		void _setGrabMode(bool grabbed) {mGrabbed = grabbed;}
     61 
     62 	protected:
     63 		//! internal class method for dealing with param list
     64 		void _parseConfigSettings( ParamList &paramList );
     65 		//! internal class method for finding attached devices
     66 		void _enumerateDevices();
     67 
     68 		static const std::string iName;
     69 
     70 		bool mGrabbed;
     71 	};
     72 }
     73 #endif
     74