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    Searched defs:bindTexture (Results 1 - 24 of 24) sorted by null

  /external/opencv3/modules/core/include/opencv2/core/cuda/
common.hpp 99 template<class T> inline void bindTexture(const textureReference* tex, const PtrStepSz<T>& img)
  /external/replicaisland/src/com/replica/replicaisland/
OpenGLSystem.java 53 public static final void bindTexture(int target, int texture) {
DrawableBitmap.java 128 OpenGLSystem.bindTexture(GL10.GL_TEXTURE_2D, texture.name);
TiledVertexGrid.java 186 OpenGLSystem.bindTexture(GL10.GL_TEXTURE_2D, texture.name);
  /frameworks/base/libs/hwui/renderstate/
TextureState.cpp 101 void TextureState::bindTexture(GLuint texture) {
108 void TextureState::bindTexture(GLenum target, GLuint texture) {
110 bindTexture(texture);
  /frameworks/rs/
rsProgram.cpp 119 bindTexture(nullptr, ct, nullptr);
181 void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) {
222 p->bindTexture(rsc, slot, static_cast<Allocation *>(a));
  /frameworks/base/libs/hwui/
Layer.cpp 123 bindTexture();
181 void Layer::bindTexture() const {
183 caches.textureState().bindTexture(renderTarget, texture.mId);
SkiaShader.cpp 59 static inline void bindTexture(Caches* caches, Texture* texture, GLenum wrapS, GLenum wrapT) {
60 caches->textureState().bindTexture(texture->id());
187 bindTexture(&caches, data.gradientTexture, data.wrapST, data.wrapST);
250 bindTexture(&caches, data.bitmapTexture, data.wrapS, data.wrapT);
350 data.layer->bindTexture();
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
DefaultTextureBinder.java 107 return bindTexture(textureDesc, false);
115 return bindTexture(tempDesc, false);
118 private final int bindTexture (final TextureDescriptor textureDesc, final boolean rebind) {
  /frameworks/base/rs/java/android/renderscript/
Program.java 165 public void bindTexture(Allocation va, int slot)
  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.cpp 315 GLenum GLClientState::bindTexture(GLenum target, GLuint texture,
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp 592 void ReferenceContext::bindTexture (deUint32 target, deUint32 texture)
    [all...]
sglrGLContext.cpp 174 void GLContext::bindTexture (deUint32 target, deUint32 texture)
  /external/deqp/modules/glshared/
glsRandomShaderCase.cpp 92 void TextureManager::bindTexture (int unit, const glu::Texture2D* tex2D)
97 void TextureManager::bindTexture (int unit, const glu::TextureCube* texCube)
232 m_texManager.bindTexture(unitNdx, getTex2D());
234 m_texManager.bindTexture(unitNdx, getTexCube());
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES11Canvas.java 284 if (!bindTexture(tex)) return;
383 if (!bindTexture(texture)) return;
400 if (!bindTexture(texture)) return;
412 if (!bindTexture(texture)) return;
455 private boolean bindTexture(BasicTexture texture) {
536 if (!bindTexture(from)) return;
562 if (!bindTexture(from)) return;
    [all...]
  /system/core/libpixelflinger/include/pixelflinger/
pixelflinger.h 218 void (*bindTexture)(void* c, const GGLSurface* surface);
  /external/skia/src/gpu/gl/
GrGLGpu.cpp 821 GL_CALL(BindTexture(glTex->target(), glTex->textureID()));
858 GL_CALL(BindTexture(glTex->target(), glTex->textureID()));
    [all...]
  /external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/
GwtGL20.java 216 gl.bindTexture(target, textures.get(texture));
    [all...]
  /external/libgdx/backends/gdx-backends-gwt/src/com/google/gwt/webgl/client/
WebGLRenderingContext.java 537 public final native void bindTexture (int target, WebGLTexture texture) /*-{
538 this.bindTexture(target, texture);
    [all...]
  /prebuilts/sdk/11/
android.jar 
  /prebuilts/sdk/12/
android.jar 
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/15/
android.jar 
  /prebuilts/sdk/17/
android.jar 

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