HomeSort by relevance Sort by last modified time
    Searched defs:btVector3 (Results 1 - 3 of 3) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/com/badlogic/gdx/physics/bullet/linearmath/
btVector3.java 17 public class btVector3 extends BulletBase {
20 protected btVector3(final String className, long cPtr, boolean cMemoryOwn) {
25 /** Construct a new btVector3, normally you should not need this constructor it's intended for low-level usage. */
26 public btVector3(long cPtr, boolean cMemoryOwn) {
27 this("btVector3", cPtr, cMemoryOwn);
38 public static long getCPtr(btVector3 obj) {
68 public btVector3() {
72 public btVector3(float _x, float _y, float _z) {
212 public void getSkewSymmetricMatrix(btVector3 v0, btVector3 v1, btVector3 v2)
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/
btVector3.h 79 /**@brief btVector3 can be used to represent 3D points and vectors.
80 * It has an un-used w component to suit 16-byte alignment when btVector3 is stored in containers. This extra component can be used by derived classes (Quaternion?) or by user
83 ATTRIBUTE_ALIGNED16(class) btVector3
119 SIMD_FORCE_INLINE btVector3()
131 SIMD_FORCE_INLINE btVector3(const btScalar& _x, const btScalar& _y, const btScalar& _z)
141 SIMD_FORCE_INLINE btVector3( btSimdFloat4 v)
147 SIMD_FORCE_INLINE btVector3(const btVector3& rhs)
153 SIMD_FORCE_INLINE btVector3&
154 operator=(const btVector3& v)
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btDbvt.java 621 public static void collideKDOP(btDbvtNode root, btVector3 normals, java.nio.FloatBuffer offsets, int count, ICollide policy) {
624 CollisionJNI.btDbvt_collideKDOP__SWIG_0(btDbvtNode.getCPtr(root), root, btVector3.getCPtr(normals), normals, offsets, count, ICollide.getCPtr(policy), policy);
628 public static void collideOCL(btDbvtNode root, btVector3 normals, java.nio.FloatBuffer offsets, Vector3 sortaxis, int count, ICollide policy, boolean fullsort) {
631 CollisionJNI.btDbvt_collideOCL__SWIG_0(btDbvtNode.getCPtr(root), root, btVector3.getCPtr(normals), normals, offsets, sortaxis, count, ICollide.getCPtr(policy), policy, fullsort);
635 public static void collideOCL(btDbvtNode root, btVector3 normals, java.nio.FloatBuffer offsets, Vector3 sortaxis, int count, ICollide policy) {
638 CollisionJNI.btDbvt_collideOCL__SWIG_1(btDbvtNode.getCPtr(root), root, btVector3.getCPtr(normals), normals, offsets, sortaxis, count, ICollide.getCPtr(policy), policy);

Completed in 77 milliseconds