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  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/box2d/
SimpleTest.java 60 groundBody.createFixture(groundPoly, 10);
82 boxBody.createFixture(boxPoly, 10);
100 circleBody.createFixture(circleShape, 10);
SphereStack.java 50 ground.createFixture(shape, 0);
63 body.createFixture(shape, 1.0f);
ConveyorBelt.java 47 groundBody.createFixture(shape, 0.0f);
62 m_platform = body.createFixture(fd);
74 body.createFixture(shape, 20.0f);
Pyramid.java 48 ground.createFixture(shape, 0.0f);
70 body.createFixture(shape, 5.0f);
ContinuousTest.java 53 body.createFixture(shape, 0);
58 body.createFixture(poly, 0);
71 m_body.createFixture(shape, 1);
Prismatic.java 54 ground.createFixture(shape, 0);
69 body.createFixture(shape, 5.0f);
DebugRendererTest.java 54 ground.createFixture(fd);
68 body.createFixture(shape, 1);
77 body.createFixture(shape, 1);
VaryingRestitution.java 49 ground.createFixture(shape, 0.0f);
70 body.createFixture(fd);
Bridge.java 55 ground.createFixture(shape, 0);
76 body.createFixture(fd);
107 body.createFixture(fd);
125 body.createFixture(fd);
Cantilever.java 55 ground.createFixture(shape, 0);
75 body.createFixture(fd);
103 body.createFixture(fd);
131 body.createFixture(fd);
162 body.createFixture(fd);
193 body.createFixture(fd);
210 body.createFixture(fd);
Chain.java 54 ground.createFixture(shape, 0.0f);
78 body.createFixture(fd);
CharacterCollision.java 51 ground.createFixture(shape, 0);
62 ground.createFixture(shape, 0);
64 ground.createFixture(shape, 0);
66 ground.createFixture(shape, 0);
76 ground.createFixture(shape, 0);
78 ground.createFixture(shape, 0);
80 ground.createFixture(shape, 0);
92 ground.createFixture(shape, 0);
94 ground.createFixture(shape, 0);
96 ground.createFixture(shape, 0);
    [all...]
BodyTypes.java 61 ground.createFixture(fd);
73 m_attachment.createFixture(shape, 2.0f);
91 m_platform.createFixture(fd);
128 body.createFixture(fd);
OneSidedPlatform.java 62 ground.createFixture(shape, 0);
73 m_platform = body.createFixture(shape, 0);
87 m_character = body.createFixture(shape, 20.0f);
VerticalStack.java 58 ground.createFixture(shape, 0.0f);
61 ground.createFixture(shape, 0);
89 body.createFixture(fd);
121 m_bullet.createFixture(fd);
CollisionFiltering.java 67 ground.createFixture(fd);
91 body1.createFixture(triangleShapeDef);
103 body2.createFixture(triangleShapeDef);
113 body.createFixture(p, 1);
145 body3.createFixture(boxShapeDef);
152 body4.createFixture(boxShapeDef);
170 body5.createFixture(circleShapeDef);
177 body6.createFixture(circleShapeDef);
ContactListenerTest.java 61 ground.createFixture(shape, 0);
72 ground.createFixture(shape, 0);
74 ground.createFixture(shape, 0);
76 ground.createFixture(shape, 0);
86 ground.createFixture(shape, 0);
88 ground.createFixture(shape, 0);
90 ground.createFixture(shape, 0);
102 ground.createFixture(shape, 0);
104 ground.createFixture(shape, 0);
106 ground.createFixture(shape, 0)
    [all...]
  /external/testng/src/test/java/test/factory/
TestClassAnnotationTest.java 21 public Object[] createFixture() {
  /cts/tests/tests/gesture/src/android/gesture/cts/
GestureStorageTester.java 40 mFixture = createFixture();
48 protected abstract GestureStorageAccessor createFixture();
GestureLibraryTest.java 98 protected GestureStorageAccessor createFixture() {
GestureStoreTest.java 88 protected GestureStorageAccessor createFixture() {
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
KinematicBodyTest.java 52 body.createFixture(shape, 1);
Box2DTest.java 150 groundBody.createFixture(fixtureDef);
160 chainBody.createFixture(chainShape, 0);
219 boxBody.createFixture(boxPoly, 1);
Box2DCharacterControllerTest.java 125 box.createFixture(poly, density);
138 box.createFixture(poly, density);
152 box.createFixture(poly, density);
165 playerPhysicsFixture = box.createFixture(poly, 1);
171 playerSensorFixture = box.createFixture(circle, 0);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/
Body.java 72 public Fixture createFixture (FixtureDef def) {
97 return (jlong)body->CreateFixture( &fixtureDef );
106 public Fixture createFixture (Shape shape, float density) {
118 return (jlong)body->CreateFixture( shape, density );

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