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Searched
defs:createRenderPass
(Results
1 - 5
of
5
) sorted by null
/external/deqp/external/vulkancts/modules/vulkan/ubo/
vktUniformBlockCase.cpp
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/external/deqp/external/vulkancts/modules/vulkan/
vktShaderLibrary.cpp
843
Move<vk::VkRenderPass>
createRenderPass
(Context& context, vk::VkFormat colorAttFormat)
894
return vk::
createRenderPass
(context.getDeviceInterface(), context.getDevice(), &renderPassParams);
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...]
vktRenderPassTests.cpp
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...]
/external/deqp/external/vulkancts/modules/vulkan/wsi/
vktWsiSwapchainTests.cpp
777
static Move<VkRenderPass>
createRenderPass
(const DeviceInterface& vkd,
820
Move<VkRenderPass> TriangleRenderer::
createRenderPass
(const DeviceInterface& vkd,
890
return vk::
createRenderPass
(vkd, device, &renderPassParams);
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...]
/external/deqp/external/vulkancts/modules/vulkan/binding_model/
vktBindingShaderAccessTests.cpp
288
static vk::Move<vk::VkRenderPass>
createRenderPass
(const vk::DeviceInterface& vki,
341
, m_renderPass (
createRenderPass
(m_vki, m_device, m_targetFormat))
407
vk::Move<vk::VkRenderPass> SingleTargetRenderInstance::
createRenderPass
(const vk::DeviceInterface& vki,
459
return vk::
createRenderPass
(vki, device, &renderPassCreateInfo);
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