HomeSort by relevance Sort by last modified time
    Searched defs:depthMask (Results 1 - 8 of 8) sorted by null

  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/attributes/
DepthTestAttribute.java 42 public boolean depthMask;
48 public DepthTestAttribute (boolean depthMask) {
49 this(GL20.GL_LEQUAL, depthMask);
56 public DepthTestAttribute (int depthFunc, boolean depthMask) {
57 this(depthFunc, 0, 1, depthMask);
64 public DepthTestAttribute (int depthFunc, float depthRangeNear, float depthRangeFar, boolean depthMask) {
65 this(Type, depthFunc, depthRangeNear, depthRangeFar, depthMask);
68 public DepthTestAttribute (final long type, int depthFunc, float depthRangeNear, float depthRangeFar, boolean depthMask) {
74 this.depthMask = depthMask;
    [all...]
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
RenderContext.java 35 private boolean depthMask;
48 depthMask = true;
59 if (!depthMask) Gdx.gl.glDepthMask(true);
65 public void setDepthMask (final boolean depthMask) {
66 if (this.depthMask != depthMask) Gdx.gl.glDepthMask(this.depthMask = depthMask);
  /external/deqp/modules/gles2/functional/
es2fDepthStencilClearTests.cpp 74 , depthMask (false)
86 bool depthMask;
254 clear->depthMask = m_masked ? rnd.getBool() : true;
304 gl.depthMask (clear->depthMask ? GL_TRUE : GL_FALSE);
315 gl.depthMask (GL_TRUE);
331 gl.depthMask(GL_FALSE);
352 gl.depthMask(GL_TRUE);
421 if ((clear->clearMask & GL_DEPTH_BUFFER_BIT) == 0 || !clear->depthMask)
  /external/deqp/modules/gles3/functional/
es3fDepthStencilClearTests.cpp 74 , depthMask (false)
86 bool depthMask;
257 clear->depthMask = m_masked ? rnd.getBool() : true;
307 gl.depthMask (clear->depthMask ? GL_TRUE : GL_FALSE);
318 gl.depthMask (GL_TRUE);
334 gl.depthMask(GL_FALSE);
355 gl.depthMask(GL_TRUE);
424 if ((clear->clearMask & GL_DEPTH_BUFFER_BIT) == 0 || !clear->depthMask)
  /external/deqp/framework/opengl/simplereference/
sglrGLContext.cpp 585 void GLContext::depthMask (deBool mask)
  /external/deqp/framework/referencerenderer/
rrRenderState.hpp 238 bool depthMask;
272 , depthMask (true)
  /system/core/libpixelflinger/include/pixelflinger/
pixelflinger.h 281 void (*depthMask)(void* c, GGLboolean flag);
  /external/libgdx/backends/gdx-backends-gwt/src/com/google/gwt/webgl/client/
WebGLRenderingContext.java 677 public final native void depthMask (boolean flag) /*-{
678 this.depthMask(flag);
    [all...]

Completed in 533 milliseconds