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Searched
defs:depthMask
(Results
1 - 8
of
8
) sorted by null
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/attributes/
DepthTestAttribute.java
42
public boolean
depthMask
;
48
public DepthTestAttribute (boolean
depthMask
) {
49
this(GL20.GL_LEQUAL,
depthMask
);
56
public DepthTestAttribute (int depthFunc, boolean
depthMask
) {
57
this(depthFunc, 0, 1,
depthMask
);
64
public DepthTestAttribute (int depthFunc, float depthRangeNear, float depthRangeFar, boolean
depthMask
) {
65
this(Type, depthFunc, depthRangeNear, depthRangeFar,
depthMask
);
68
public DepthTestAttribute (final long type, int depthFunc, float depthRangeNear, float depthRangeFar, boolean
depthMask
) {
74
this.
depthMask
=
depthMask
;
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all
...]
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
RenderContext.java
35
private boolean
depthMask
;
48
depthMask
= true;
59
if (!
depthMask
) Gdx.gl.glDepthMask(true);
65
public void setDepthMask (final boolean
depthMask
) {
66
if (this.
depthMask
!=
depthMask
) Gdx.gl.glDepthMask(this.
depthMask
=
depthMask
);
/external/deqp/modules/gles2/functional/
es2fDepthStencilClearTests.cpp
74
,
depthMask
(false)
86
bool
depthMask
;
254
clear->
depthMask
= m_masked ? rnd.getBool() : true;
304
gl.
depthMask
(clear->
depthMask
? GL_TRUE : GL_FALSE);
315
gl.
depthMask
(GL_TRUE);
331
gl.
depthMask
(GL_FALSE);
352
gl.
depthMask
(GL_TRUE);
421
if ((clear->clearMask & GL_DEPTH_BUFFER_BIT) == 0 || !clear->
depthMask
)
/external/deqp/modules/gles3/functional/
es3fDepthStencilClearTests.cpp
74
,
depthMask
(false)
86
bool
depthMask
;
257
clear->
depthMask
= m_masked ? rnd.getBool() : true;
307
gl.
depthMask
(clear->
depthMask
? GL_TRUE : GL_FALSE);
318
gl.
depthMask
(GL_TRUE);
334
gl.
depthMask
(GL_FALSE);
355
gl.
depthMask
(GL_TRUE);
424
if ((clear->clearMask & GL_DEPTH_BUFFER_BIT) == 0 || !clear->
depthMask
)
/external/deqp/framework/opengl/simplereference/
sglrGLContext.cpp
585
void GLContext::
depthMask
(deBool mask)
/external/deqp/framework/referencerenderer/
rrRenderState.hpp
238
bool
depthMask
;
272
,
depthMask
(true)
/system/core/libpixelflinger/include/pixelflinger/
pixelflinger.h
281
void (*
depthMask
)(void* c, GGLboolean flag);
/external/libgdx/backends/gdx-backends-gwt/src/com/google/gwt/webgl/client/
WebGLRenderingContext.java
677
public final native void
depthMask
(boolean flag) /*-{
678
this.
depthMask
(flag);
[
all
...]
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