/external/opencv3/modules/videostab/src/ |
inpainting.cpp | 254 float dudx = 0.f, dvdx = 0.f, dudy = 0.f, dvdy = 0.f; local 280 dvdy = (flowY(qy0+1,qx0) - flowY(qy0-1,qx0)) * 0.5f; 285 dvdy = flowY(qy0,qx0) - flowY(qy0-1,qx0); 291 dvdy = flowY(qy0+1,qx0) - flowY(qy0,qx0); 301 vEst += w * (flowY(qy0,qx0) - dvdx*dx - dvdy*dy);
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/external/mesa3d/src/mesa/swrast/ |
s_aaline.c | 197 GLfloat dvdy = tPlane[1] / tPlane[2] * invQ * height; local 199 GLfloat r2 = dvdx * dvdx + dvdy * dvdy;
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s_span.c | 421 GLfloat dvdy = texH * ((t + dtdy) / (q + dqdy) - t * invQ); local 423 GLfloat y = SQRTF(dudy * dudy + dvdy * dvdy); [all...] |
s_texfilter.c | 1918 GLfloat dvdy = texH * ((t + dtdy) \/ (q + dqdy) - t * invQ); local [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderTextureFunctionTests.cpp | 353 float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height / (float)viewportSize[1]; local 354 m_lookupParams.lod = gls::TextureTestUtil::computeLodFromDerivates(gls::TextureTestUtil::LODMODE_EXACT, dudx, 0.0f, 0.0f, dvdy); 398 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; local 400 m_lookupParams.lod = gls::TextureTestUtil::computeLodFromDerivates(gls::TextureTestUtil::LODMODE_EXACT, dudx, 0.0f, 0.0f, dvdy);
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es2fTextureUnitTests.cpp | 224 float dvdy = derivateParts.w() * (float)textureSize.y() * screenDerivate.y(); local 226 return deFloatLog2(de::max(de::abs(dudx), de::abs(dudy)) + de::max(de::abs(dvdx), de::abs(dvdy))); 235 float dvdy = derivateParts.w() * (float)textureSize.y() * screenDerivate.y(); local 237 return deFloatLog2(de::max(de::max(de::abs(dudx), de::abs(dudy)), de::max(de::abs(dvdx), de::abs(dvdy)))); [all...] |
/external/deqp/framework/common/ |
tcuTexLookupVerifier.cpp | 2181 const float dvdy = float(faceSize) * 0.5f * (tcdy*ma - tc*mady) \/ (ma*ma); local [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureUnitTests.cpp | 304 float dvdy = derivateParts[1].y() * (float)textureSize.y() * screenDerivate.y(); local 309 const float mv = de::max(de::abs(dvdx), de::abs(dvdy)); 320 float dvdy = derivateParts[1].y() * (float)textureSize.y() * screenDerivate.y(); local 325 const float mv = de::max(de::abs(dvdx), de::abs(dvdy)); [all...] |
es3fVertexTextureTests.cpp | 1301 const float dvdy = (trans01.y() - trans00.y()) * (float)texHeight \/ dstSize.y(); local 1642 const float dvdy = (trans01.y() - trans00.y()) * (float)srcHeight \/ dstSize.y(); local [all...] |
es3fShaderTextureFunctionTests.cpp | 599 float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height / (float)viewportSize[1]; local 600 m_lookupParams.lod = computeLodFromDerivates(DEFAULT_LOD_MODE, dudx, 0.0f, 0.0f, dvdy); 657 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height \/ (float)viewportSize[1]; local 693 float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height \/ (float)viewportSize[1]; local 723 float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height \/ (float)viewportSize[1]; local [all...] |
/external/deqp/modules/glshared/ |
glsTextureTestUtil.cpp | 247 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy) 253 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx), deFloatSqrt(dudy*dudy + dvdy*dvdy)); 260 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); 287 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) 293 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); 300 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy)); 362 float dvdy = triDerivateY(v, projection, wy, height, wx/width); local 364 return computeLodFromDerivates(mode, dudx, dvdx, dudy, dvdy); 375 float dvdy = triDerivateY(v, projection, wy, height, wx\/width); local 641 const float dvdy = float(faceSize) * 0.5f * (tcdy*ma - tc*mady) \/ (ma*ma); local [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_tex_sample.c | 1833 float dvdy = (t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]) * t_to_v; local [all...] |
/system/core/libpixelflinger/include/private/pixelflinger/ |
ggl_context.h | 403 GGLfixed dvdy; member in struct:android::texture_iterators_t::__anon74375::__anon74377
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