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Searched
defs:eng3d
(Results
1 - 16
of
16
) sorted by null
/external/mesa3d/src/gallium/drivers/nv30/
nv30_clear.c
81
if (nv30->screen->
eng3d
->oclass < NV40_3D_CLASS) {
105
struct nouveau_object *
eng3d
= nv30->screen->
eng3d
;
local
136
if (
eng3d
->oclass < NV40_3D_CLASS)
164
struct nouveau_object *
eng3d
= nv30->screen->
eng3d
;
local
199
if (
eng3d
->oclass < NV40_3D_CLASS) {
nv30_screen.h
34
struct nouveau_object *
eng3d
;
member in struct:nv30_screen
nv30_fragprog.c
64
struct nouveau_object *
eng3d
= nv30->screen->
eng3d
;
local
116
if (
eng3d
->oclass < NV40_3D_CLASS) {
nv30_fragtex.c
37
struct nouveau_object *
eng3d
= nv30->screen->
eng3d
;
local
70
if (
eng3d
->oclass >= NV40_3D_CLASS) {
nv30_screen.c
50
struct nouveau_object *
eng3d
= screen->
eng3d
;
local
55
return (
eng3d
->oclass >= NV40_3D_CLASS) ? 4 : 1;
95
return (
eng3d
->oclass >= NV40_3D_CLASS) ? 1 : 0;
135
struct nouveau_object *
eng3d
= screen->
eng3d
;
local
145
return (
eng3d
->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0;
159
struct nouveau_object *
eng3d
= screen->
eng3d
;
local
166
return (
eng3d
->oclass >= NV40_3D_CLASS) ? 512 : 256
[
all
...]
nv30_texture.c
131
struct nouveau_object *
eng3d
= nv30_context(pipe)->screen->
eng3d
;
local
152
if (
eng3d
->oclass >= NV40_3D_CLASS) {
205
struct nouveau_object *
eng3d
= nv30_context(pipe)->screen->
eng3d
;
local
270
if (
eng3d
->oclass >= NV40_3D_CLASS) {
nv30_vertprog.c
56
struct nouveau_object *
eng3d
= nv30->screen->
eng3d
;
local
104
if (
eng3d
->oclass < NV40_3D_CLASS) {
147
if (
eng3d
->oclass < NV40_3D_CLASS) {
206
if (
eng3d
->oclass < NV40_3D_CLASS) {
nv30_query.c
260
struct nouveau_object *
eng3d
= nv30_context(pipe)->screen->
eng3d
;
local
267
if (
eng3d
->oclass >= NV40_3D_CLASS)
nv30_state.c
40
struct nouveau_object *
eng3d
= nv30_context(pipe)->screen->
eng3d
;
local
85
if (
eng3d
->oclass >= NV40_3D_CLASS) {
98
if (
eng3d
->oclass < NV40_3D_CLASS) {
nv30_draw.c
250
if (nv30_screen(pscreen)->
eng3d
->oclass < NV40_3D_CLASS) {
273
struct nouveau_object *
eng3d
= nv30->screen->
eng3d
;
local
354
if (
eng3d
->oclass >= NV40_3D_CLASS) {
nv30_state_validate.c
41
struct nouveau_object *
eng3d
= nv30->screen->
eng3d
;
local
129
if (
eng3d
->oclass >= NV40_3D_CLASS) {
503
if (nv30->screen->
eng3d
->oclass >= NV40_3D_CLASS) {
nv30_vbo.c
458
struct nouveau_object *
eng3d
= nv30->screen->
eng3d
;
local
469
if (
eng3d
->oclass == NV40_3D_CLASS && index_size > 1 &&
/external/mesa3d/src/mesa/drivers/dri/nouveau/
nv04_context.h
35
struct nouveau_object *
eng3d
;
member in struct:nv04_context
nv04_render.c
169
struct nouveau_object *
eng3d
= nv04_context_engine(ctx);
local
179
if (
eng3d
->oclass == NV04_MULTITEX_TRIANGLE_CLASS)
206
struct nouveau_object *
eng3d
= to_nv04_context(ctx)->
eng3d
; \
209
int multi = (
eng3d
->oclass == NV04_MULTITEX_TRIANGLE_CLASS); \
nouveau_context.h
55
struct nouveau_object *
eng3d
;
member in struct:nouveau_hw_state
100
(to_nouveau_context(ctx)->hw.
eng3d
)
/external/mesa3d/src/gallium/drivers/nvc0/
nvc0_screen.h
63
struct nouveau_object *
eng3d
; /* sqrt(1/2)|kepler> + sqrt(1/2)|fermi> */
member in struct:nvc0_screen
Completed in 376 milliseconds