/external/dng_sdk/source/ |
dng_simple_image.h | 34 dng_pixel_buffer fBuffer; 67 buffer = fBuffer;
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dng_1d_table.h | 49 AutoPtr<dng_memory_block> fBuffer;
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dng_gain_map.h | 49 AutoPtr<dng_memory_block> fBuffer; 98 return *(fBuffer->Buffer_real32 () + 113 return *(fBuffer->Buffer_real32 () +
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dng_opcodes.cpp | 427 AutoPtr<dng_memory_block> fBuffer [kMaxMPThreads]; 458 fBuffer [threadIndex] . Reset (allocator->Allocate (bufferSize)); 481 fBuffer [threadIndex]->Buffer ());
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dng_ref_counted_block.h | 61 void *fBuffer; 109 return ((header *)fBuffer)->fSize; 114 return (void *)((char *)fBuffer + sizeof (header)); 122 return (const void *)((char *)fBuffer + sizeof (header));
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dng_memory.h | 44 char *fBuffer; 98 return fBuffer; 106 return fBuffer; 293 char *fBuffer; 299 , fBuffer (NULL) 336 fBuffer = (char *) ((((uintptr) p) + 15) & ~((uintptr) 15)); 360 return fBuffer; 368 return fBuffer;
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/external/skia/bench/ |
MemsetBench.cpp | 17 , fBuffer(n) 27 SkAutoTMalloc<T> fBuffer; 33 sk_memset32(fBuffer.get(), 0xFACEB004, fN); 39 sk_memset16(fBuffer.get(), 0x4973, fN); 50 memsetT<uint32_t>(fBuffer.get(), 0xFACEB004, fN); 56 memsetT<uint16_t>(fBuffer.get(), 0x4973, fN);
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/external/skia/src/codec/ |
SkJpegUtility_codec.h | 47 uint8_t fBuffer[kBufferSize];
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/external/icu/icu4c/source/common/ |
unistrappender.h | 47 if (fIdx == UPRV_LENGTHOF(fBuffer)) { 48 fDest->append(fBuffer, 0, fIdx); 51 fBuffer[fIdx++] = x; 55 if (fIdx >= UPRV_LENGTHOF(fBuffer) - 1) { 56 fDest->append(fBuffer, 0, fIdx); 59 U16_APPEND_UNSAFE(fBuffer, fIdx, x); 67 fDest->append(fBuffer, 0, fIdx); 81 UChar fBuffer[32];
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/external/skia/src/images/ |
SkJpegUtility.h | 47 char fBuffer[kBufferSize]; 62 uint8_t fBuffer[kBufferSize];
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/external/skia/include/private/ |
SkMiniRecorder.h | 57 SkAlignedSStorage<kInlineStorage> fBuffer;
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/external/skia/src/core/ |
SkSpriteBlitter4f.cpp | 19 fBuffer.reset(src.width()); 26 SkAutoTMalloc<SkPM4f> fBuffer; 50 fLoader(fSource, x - fLeft, y - fTop, fBuffer, width); 51 fFilter(*fPaint, fBuffer, width); 52 fWriter(fXfer, dst, fBuffer, width, nullptr); 99 fLoader(fSource, x - fLeft, y - fTop, fBuffer, width); 100 fFilter(*fPaint, fBuffer, width); 101 fWriter(fXfer, dst, fBuffer, width, nullptr);
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SkBlitter_PM4f.cpp | 149 fShaderContext->shadeSpan4f(x, y, fState.fBuffer, width); 150 fState.fProcN(fState.fXfer, device, fState.fBuffer, width, nullptr); 161 fShaderContext->shadeSpan4f(x, y, fState.fBuffer, 1); 165 fShaderContext->shadeSpan4f(x, y, fState.fBuffer, 1); 167 fState.fProcN(fState.fXfer, device, fState.fBuffer, 1, &alpha); 181 fShaderContext->shadeSpan4f(x, y, fState.fBuffer, width); 185 fShaderContext->shadeSpan4f(x, y, fState.fBuffer, width); 187 fState.fProcN(fState.fXfer, device, fState.fBuffer, width, nullptr); 202 fShaderContext->shadeSpan4f(x, y, fState.fBuffer, count); 204 fState.fProcN(fState.fXfer, device, fState.fBuffer, count, nullptr) [all...] |
SkCoreBlitters.h | 104 SkPMColor* fBuffer; 177 SkPMColor* fBuffer;
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SkSpriteBlitter_ARGB32.cpp | 70 fBuffer = nullptr; 85 delete[] fBuffer; 96 delete[] fBuffer; 97 fBuffer = new SkPMColor[width]; 105 SkPMColor* fBuffer; 133 colorFilter->filterSpan(src, width, fBuffer); 134 tmp = fBuffer; 172 SkPMColor* SK_RESTRICT buffer = fBuffer;
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/external/skia/src/effects/gradients/ |
SkGradientBitmapCache.cpp | 16 void* fBuffer; 24 fBuffer = sk_malloc_throw(size); 26 memcpy(fBuffer, buffer, size); 29 ~Entry() { sk_free(fBuffer); } 32 return (fSize == size) && !memcmp(fBuffer, buffer, size);
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/external/skia/src/gpu/ |
GrBufferAllocPool.h | 103 GrGeometryBuffer* fBuffer;
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/external/skia/src/pdf/ |
SkJpegInfo.cpp | 25 fBuffer = nullptr; 35 fBuffer = &fData[fOffset]; 46 const char* data() { return fBuffer; } 58 const char* fBuffer;
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/external/icu/icu4c/source/io/ |
ufile.h | 53 UChar *fBuffer; /* Place to write the string */
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/external/skia/src/gpu/vk/ |
GrVkBuffer.h | 27 VkBuffer buffer() const { return fResource->fBuffer; } 56 Resource(VkBuffer buf, VkDeviceMemory alloc) : INHERITED(), fBuffer(buf), fAlloc(alloc) {} 58 VkBuffer fBuffer;
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/external/skia/src/utils/ |
SkFrontBufferedStream.cpp | 44 SkAutoTMalloc<char> fBuffer; 78 , fBuffer(bufferSize) {} 101 // Some data has already been copied to fBuffer. Read up to the 106 memcpy(dst, fBuffer + fOffset, bytesToCopy); 120 SkASSERT(fBuffer); 124 char* buffer = fBuffer + fOffset; 150 sk_free(fBuffer.detach());
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/external/icu/android_icu4j/src/main/java/android/icu/text/ |
UnicodeDecompressor.java | 92 private byte [] fBuffer = new byte [BUFSIZE]; 192 newBytes = fBuffer.length - fBufferLength; 199 fBuffer, fBufferLength, newBytes); 206 int count = decompress(fBuffer, 0, fBuffer.length, null, 273 fBuffer, 0, 325 fBuffer, 0, 351 fBuffer, 0, 382 fBuffer, 0, 401 fBuffer, 0, [all...] |
/external/icu/icu4j/main/classes/core/src/com/ibm/icu/text/ |
UnicodeDecompressor.java | 91 private byte [] fBuffer = new byte [BUFSIZE]; 195 newBytes = fBuffer.length - fBufferLength; 202 fBuffer, fBufferLength, newBytes); 209 int count = decompress(fBuffer, 0, fBuffer.length, null, 276 fBuffer, 0, 328 fBuffer, 0, 354 fBuffer, 0, 385 fBuffer, 0, 404 fBuffer, 0, [all...] |
/external/skia/experimental/DrawingBoard/ |
SampleDrawingClient.cpp | 18 * same server. The drawing client stores data in fData and fBuffer depending on 21 * replaced by subsequent data. fData and fBuffer are read by a pipe reader and 58 fBuffer.reset(); 85 fBuffer.reset(); 87 fBuffer.append(size, (const char*)data); 119 fBuffer.reset(); 202 while (totalBytesRead < fBuffer.count()) { 204 status = reader.playback(fBuffer.begin() + totalBytesRead, 205 fBuffer.count() - totalBytesRead, 248 fBuffer.reset() [all...] |
SampleDrawingServer.cpp | 21 * the client side, so they are appended to fBuffer. The location and size of 40 fBuffer.reset(); 74 fBuffer.remove(cs->bufferBase, cs->bufferSize); 87 cs->bufferBase = fBuffer.count(); 89 fBuffer.append(size, (const char*)data); 164 while (totalBytesRead < fBuffer.count()) { 166 stat = reader.playback(fBuffer.begin() + totalBytesRead, 167 fBuffer.count() - totalBytesRead, 173 fServer->writePacket(fBuffer.begin(), fBuffer.count() [all...] |